CC-Tweaked
scratch-www
CC-Tweaked | scratch-www | |
---|---|---|
56 | 804 | |
847 | 1,559 | |
2.0% | 0.6% | |
9.4 | 9.9 | |
5 days ago | about 22 hours ago | |
Java | JavaScript | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CC-Tweaked
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Hello, dev.to!
My main passion right now is working with the ComputerCraft mod for Minecraft, which adds a flexible Lua-based fantasy terminal to the game. I'm most known for CraftOS-PC, a cross-platform desktop and mobile C++ app which recreates the ComputerCraft environment outside Minecraft. I'm currently working on writing an operating system for it called Phoenix, which aims to implement a full-fledged POSIX/Linux-like environment all in Lua.
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CC:Tweaked on Bedrock
For those that don't know, CC:Tweaked is the sucessor of ComputerCraft, a fabulous mod for Java Minecraft that adds computers that runs a Lua VM and are able to run programs, interact with some blocks and do redstone stuff. Also it add "mobile" computers/robots aka Turtles that have everything computers do plus they are mobile and can break and place blocks in the world. For large scale building and intricate redstone projects this is a must have mod.
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Can I add features to the multishell program and ask for a pull request
Github repository here
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Help beginner
https://tweaked.cc/ ## Other nice if you already know some basics of programming
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Can someone please just give me code that lets me change Redstone output levels because I'm new and cant find anything about it
A better and updated version of the wiki is at https://tweaked.cc
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How do I set up a simple "tank read" computer? I am unsure of how to wrap all of these tanks to the one computer and read the total value for all tanks.
if you want some documentation for all the bits and pieces there is https://tweaked.cc/
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Is there a way to create namespaces/hierarchy in the documentation with LDoc?
LDoc isn't really meant for this, but you can generate on each file individually and then hack in links with some post-processing. Alternatively, if you have the time to dig into an even less documented format, illuaminate natively supports multi-file docs. (See here for an example config file.)
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wont let me type in text editor for fucking coding
Oh dear, I hadn't quite appreciated how confusing this was. There's an open issue to make the fact that the file is read-only a little more obvious - I will bump that up my priority list.
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Another problem with computer craft Montors screen goes black after leavening chunk load range.
Known issue that a fair amount of people have been reporting (in discord as well).
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Is requared learn a lua to use CC Tweaked or ComputerCraft ?
For all CC specific things, the CC: Tweaked docs found here are very very useful. You can check out the turtle, redstone, and fs APIs here (listed in the sidebar under "Globals") if you want more precise info than what tutorials are able to give you.
scratch-www
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Ask HN: Modern Day Equivalent to HyperCard?
LiveCode is about the closest literal logical successor to HyperCard.
https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1
That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from.
https://scratch.mit.edu
- Scratch is the largest free coding community for kids
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Screen-free coding for children: the xylophone maze
and https://codecombat.com, which has been around for a while now.
I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I think when kids grok these things these apps become just types of glofiried education flavoured video games. There are a lot of things in kodable for instance that I feel are just basic web games with coding terms slapped on it.
https://scratch.mit.edu/ is more like 'programming' imo, even at the level of the objective -- having a blank canvas to create something. It seems a little advanced for my kids right now though.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
+1 Scratch! My son started with it, then expanded into Roblox/Lua.
Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music.
https://scratch.mit.edu/
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Ask HN: Platform for kids to learn how to code
Scratch.mit.edu is a highly-recommended place to start [1] https://scratch.mit.edu/
> Scratch is the world’s largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization. [2]
1: https://scratch.mit.edu/
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Eligiendo un computador para desarrollo
https://scratch.mit.edu/ (Scratch version 2)
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i swear to god if i keep seeing projects abt these 4 franchises every single day i'm gonna break someone's kneecaps
Someone who uses scratch.mit.edu (like me)
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How to learn coding without a degree
Now that I think of it, I did start game development on scratch before going right into java (because of minecraft).
- Copii si programarea
- Teen school project
What are some alternatives?
OpenComputers - Home of the OpenComputers mod for Minecraft.
Node RED - Low-code programming for event-driven applications
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Proxy-Server - Minecraft mod that allows you to connect to servers through a proxy
blockly - The web-based visual programming editor.
ImmersiveEngineering - Wires, transformers, high voltage! Bzzzzt!
Godot - Godot Engine – Multi-platform 2D and 3D game engine
AstralSorceryCC - ComputerCraft program to predict moon phases and constellations for Astral Sorcery and Thaumcraft 6
processing - Source code for the Processing Core and Development Environment (PDE)
drmon - Draconic Reactor computercraft monitoring and failsafe interface
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.