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Outside of ComputerCraft coding, I also like to make various little utilities, apps and devices. One of those was DashBot, a genetic machine learning bot that plays Geometry Dash. iRCON, an iOS app for remotely administering Minecraft servers, has been on my mind recently, and I'm contemplating putting it on the App Store. I also gained some notoriety in the game music ripping scene for my UnkrawerterGBA project, as well as my work on ripping music from the Club Penguin DS games. My favorite non-ComputerCraft project recently has been my MIDI synthesizer/sound generator, which taught me a lot about developing for microcontrollers.
My main passion right now is working with the ComputerCraft mod for Minecraft, which adds a flexible Lua-based fantasy terminal to the game. I'm most known for CraftOS-PC, a cross-platform desktop and mobile C++ app which recreates the ComputerCraft environment outside Minecraft. I'm currently working on writing an operating system for it called Phoenix, which aims to implement a full-fledged POSIX/Linux-like environment all in Lua.
Outside of ComputerCraft coding, I also like to make various little utilities, apps and devices. One of those was DashBot, a genetic machine learning bot that plays Geometry Dash. iRCON, an iOS app for remotely administering Minecraft servers, has been on my mind recently, and I'm contemplating putting it on the App Store. I also gained some notoriety in the game music ripping scene for my UnkrawerterGBA project, as well as my work on ripping music from the Club Penguin DS games. My favorite non-ComputerCraft project recently has been my MIDI synthesizer/sound generator, which taught me a lot about developing for microcontrollers.
Outside of ComputerCraft coding, I also like to make various little utilities, apps and devices. One of those was DashBot, a genetic machine learning bot that plays Geometry Dash. iRCON, an iOS app for remotely administering Minecraft servers, has been on my mind recently, and I'm contemplating putting it on the App Store. I also gained some notoriety in the game music ripping scene for my UnkrawerterGBA project, as well as my work on ripping music from the Club Penguin DS games. My favorite non-ComputerCraft project recently has been my MIDI synthesizer/sound generator, which taught me a lot about developing for microcontrollers.
Outside of ComputerCraft coding, I also like to make various little utilities, apps and devices. One of those was DashBot, a genetic machine learning bot that plays Geometry Dash. iRCON, an iOS app for remotely administering Minecraft servers, has been on my mind recently, and I'm contemplating putting it on the App Store. I also gained some notoriety in the game music ripping scene for my UnkrawerterGBA project, as well as my work on ripping music from the Club Penguin DS games. My favorite non-ComputerCraft project recently has been my MIDI synthesizer/sound generator, which taught me a lot about developing for microcontrollers.
My main passion right now is working with the ComputerCraft mod for Minecraft, which adds a flexible Lua-based fantasy terminal to the game. I'm most known for CraftOS-PC, a cross-platform desktop and mobile C++ app which recreates the ComputerCraft environment outside Minecraft. I'm currently working on writing an operating system for it called Phoenix, which aims to implement a full-fledged POSIX/Linux-like environment all in Lua.