Bryans-Preferred-Modules-for-FoundryVTT
FVTT-TokenHUDWildcard
Bryans-Preferred-Modules-for-FoundryVTT | FVTT-TokenHUDWildcard | |
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8 | 13 | |
129 | 13 | |
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3.6 | 0.0 | |
over 3 years ago | over 1 year ago | |
CSS | JavaScript | |
The Unlicense | GNU General Public License v3.0 only |
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Bryans-Preferred-Modules-for-FoundryVTT
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Switching from Roll20 to Foundry, what are the necessary Modules?
I ran through https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT this recently. Some of the modules aren't active anymore but in general I found it pretty accurate.
- Brand New to Foundry and I have some questions
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What are some recommended modules?
I tried searching for some recommended module lists however most of them are pretty old. Is https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT still pretty good?
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Must have Modules for SWADE?
There are a couple of good repositories/lists that show great Foundry modules to use (and sometimes their configuration settings) for D&D and PF (e.g. NateHawk or Bryan) but I've not seen one designed for SWADE. I have been running a D&D campaign in Foundry and love automation (eg. midi-qol, CUB, etc) and now I'll be trying out my first SWADE game and will take recommendations.
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5E Setup Tutorial?
This is probably the closest thing you will find: https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT
- Maybe a bit exagerrated, but every time I look of the documentation for macros or to try to make a module, I get so confused as to how to use things
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A Foundry Success Story
After having some performance problems I used this guys basic list + better rolls and Magic items and that has worked well for me as a relatively 'slim' mod selection. Still took some setup though. https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT
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Good modules for new Foundry user?
I added a whole lot of stuff and the game became unplayable for my players. So then I used this list https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT to cut back on a lot of stuff and it worked again. I have since added Better Rolls for 5e which I consider mandatory. Also Wall Height and Magic Items. Pretty much anything that adds graphical or auditory pizzazz is goign to make it harder for your players to run it with weak machines or slow internet.
FVTT-TokenHUDWildcard
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how do I changing token icons with a module or macro?
If you haven't, you can try this fix for "Token HUD Wildcard" https://github.com/javieros105/FVTT-TokenHUDWildcard/issues/36 which uses the wildcard feature but there's a button when you right click on the token that shows what token image to swap to.
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Couple ease of use questions when it comes to loading in custom art
if you want more control with your wildcarded tokens there are a few modules that can help, for example token hud wildcard will add a simple right click menu to a token to chose which image to use (not officially updated to v10 but it should work), token variant art will give you A LOT more options about using multiple images on a token, even different images for different players if you want.
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Tokens that are multiple images you can select in between?
You might want to check out the v9 compatibility thread on the GitHub page for Token Variant Hub. It looks like the TVH is compatible with v9 now, but lost full functionality, which should be fixed in FoundryVTT v10.
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Is there a way to make tokens appear differently to different players?
There's a module called Token HUD Wildcard that can add a little icon menu to the token HUD displaying whatever matches it finds for the wildcard images. So if you name your files in a certain way and put them in the same folder, you could make a few tokens called Daelkyr_1, Daelkyr_2, etc. and then be able to switch between them easily.
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Fantasy Heroes - FREE Animated Tokens
see the first image on Token Hud Wildcard for an example
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Necessary/Useful Modules & current version update?
Token HUD Wildcard
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A good Torch module?
For convenience use https://github.com/javieros105/FVTT-TokenHUDWildcard to switch between images.
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Foundry Appreciation Post
"It would be so cool to use my Streamdeck to interact with Foundry." -There's a module for that. "What if difficult terrain was automatically calculated?" -There's a module for that. "I wish my players could change their token for when they're sitting." -TAMFT. It's just crazy.
- Character art switch module/macro ?
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5E Setup Tutorial?
Token HUD Wildcard for adding a button to the token HUD that accesses that token's Wildcard image options. Basically, it makes it easier to swap token images for your shapeshifting creatures, or for those players that often use Disguise Self.
What are some alternatives?
token-mold
token-attacher
lets-trade-5e - A Foundry VTT module which allows you to send and receive items from other players.
rolladvantage-token-stamp-2-foundry
dnd5e-helpers - Little helpers for little 5e tasks.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
foundry-mods
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
fvtt-lib-wrapper - Library for Foundry VTT which provides module developers with a simple way to modify core Foundry VTT code, while reducing the likelihood of conflict with other modules.
TokenHUDArtButton - A Foundry VTT module that adds a button to the token HUD that opens the target actor's artwork.
MaterialDeck