BrawlCrate
BrawlBox/BrawlTools Fork, Wii File Editor (by soopercool101)
PKHeX
Pokémon Save File Editor (by kwsch)
BrawlCrate | PKHeX | |
---|---|---|
11 | 21 | |
139 | 3,481 | |
- | - | |
8.8 | 9.8 | |
5 days ago | 4 days ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BrawlCrate
Posts with mentions or reviews of BrawlCrate.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-10.
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In-depth MKWii basic modding guide
BrawlCrate for editing .szs files
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Help with extracting sound effects from Wii Sports
When you extract that file, load it into BrawlCrate (download here). Now, here you find the file that you are looking for, and scroll down to "SEQ Params" and then there is a value named "BankFile" (image)
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So just about texture mods for the homebrew
You'll have to download BrawlCrate to edit game files to install certain mods, other will just require you to swap entire files on the sd card, and some will require both.
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Wii Party model extraction problem
You have to open the .lz files in Brawlcrate. From there, look for the model you want to extract (I'm guessing map.brres.lz, inside there 3DModels(NW4R) and inside of that the G3D models m011_05 and m011_06). Select the file you want (one file per extraction) and press Ctrl+E or right click and press export to export. Save it as a .dae file. If all went well, you should now have your 3D model. In this form it does not contain any textures. To add the right textures to the model, expand the G3D model and look at the folder Textures to see what textures are associated with the model. Go back from there and open the foder Textures(NW4R) and export any textures you need. Make sure to put them in the same folder as your model.
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How do i make a Pac-Man skin for Project M EX Remix?
Next, grab and install the most recent release of BrawlCrate from here, then open up the costume file in the program, at which point you should see the contents of the costume file, as seen here. For your purposes, you'll want to navigate down to and expand the "Texture Data [0]" node, which contains the textures for Pacman himself ("skin_pacman_001_col") and the sprites for his ghosts ("pacman_gost_col").
- Brawlcrate and modding
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.brsar file isn't saving even when I make changes
Try doing it again in BrawlCrate. It’s basically just BrawlBox but better.
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How do I create/open/edit .arc files?
Use this https://github.com/soopercool101/BrawlCrate/releases/tag/v0.36c-h1. It was designed for smash bros but works with almost any other wii file type. (and anyway smash bros also uses .arc)
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Anyone help me adding custom character sound effects and their model on the character select menu
go to this link here, download the .exe file, open the .exe file, and install BrawlCrate onto your computer by following the install guide
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Does anyone have the tracklist .txts for Project+ v2.2?
Tracklists are no longer edited with text files, you can open them directly now with BrawlCrate
PKHeX
Posts with mentions or reviews of PKHeX.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-30.
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Japanese Police Arrest Man for Tampering with Pokémon Violet Save Data
I'd eat my shoe if the dude wasn't just using exactly that https://github.com/kwsch/PKHeX
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Miyoo mini STATE File to PkHex not working
.state files are not supported, according to the readme here. (disclaimer: I never used PKHex myself though)
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Can anyone find Pokémon Digital Data (Fingerprint) information?
https://github.com/kwsch/PKHeX/tree/master/PKHeX.Core/PKM has lists of specifications for all the data structure formats that have been used over the years.
- [Citra] Comment utiliser PKHeX sur Citra
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Transfer Pokemon Between RG35XX's
There is also a save game editor for Windows implemented in C#, which can be used to move/trade Pokemon: GitHub - kwsch/PKHeX: Pokémon Save File Editor
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Need Help installing tar.gz files
It's called PKHex. Here is a link to the file
- When Pokemon Scarlet & Violet comes out, how long does it take PKHex to update it?
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I'm planning on modding Pokemon USUM, but I don't know how.
Maybe possible with pk3DS or you can try editing your save file with PKHeX.
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Questions & Help Thread
According to PkHeX data it is shiny locked... Source
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Pokemon Diamond Chatot
If you'd prefer to save edit one in you can use PKHeX.
What are some alternatives?
When comparing BrawlCrate and PKHeX you can also consider the following projects:
ACSE - A Save Editor for the Animal Crossing main series games written in C#
PKHeX.Mobile - Pokémon save editor for Android and iOS!
pk3DS - Pokémon (3DS) ROM Editor & Randomizer
SysBot.NET - sys-botbase client for remote control automation of Nintendo Switch consoles.
NintendoExtensionCtrl - Arduino library for communicating with Nintendo extension controllers
nusdownloader - NUS Downloader Mod, decompiled source
pkNX - Pokémon (Nintendo Switch) ROM Editor & Randomizer
bitburner-save-editor
pkhex-bulk-egg-generator - Bulk generate eggs in PKHeX.
NieR.Automata.Editor - A simple yet effective NieR: Automata save editor.
NHSE - Animal Crossing: New Horizons save editor