BookOfShaders-Godot
ProceduralPlanetGodot
BookOfShaders-Godot | ProceduralPlanetGodot | |
---|---|---|
1 | 3 | |
244 | 152 | |
- | 5.3% | |
0.0 | 4.3 | |
over 2 years ago | 9 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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BookOfShaders-Godot
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Book Of Shaders Godot - Now with 3D Functionality!
Feel free to contribute issues or PRs here: https://github.com/jayaarrgh/BookOfShaders-Godot You can also download from releases there or on itch. Or simply check out the HTML5 version: https://jayaarrgh.itch.io/book-of-shaders-godot
ProceduralPlanetGodot
- Any Ideas On What I Might've Done Wrong?
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I started out wondering if I could write a shader for a SNES-Mode-7-like world background, and this is what I'm up to now
Of all the resources I looked at for rendering a sky, Sebastian Lague's method (Original YouTube video, Godot 4 example) hit the sweet spot for me on convenience, performance, quality, flexibility, and legibility!
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I Made Sebastian Lague's Procedural Planet In Godot 4
Here is the link to the GitHub repo: https://github.com/athillion/ProceduralPlanetGodot
What are some alternatives?
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Treacherous - A Godot tool for creating cell-based procedurally generated maps
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
nativelib - NativeLib is a plugin management system for Godot engine.
godot-3-beginner-2d-platformer - Learn to create a 2d platform game with the Godot game engine. This is a beginner programming tutorial.