Our great sponsors
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ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Of all the resources I looked at for rendering a sky, Sebastian Lague's method (Original YouTube video, Godot 4 example) hit the sweet spot for me on convenience, performance, quality, flexibility, and legibility!
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.