I started out wondering if I could write a shader for a SNES-Mode-7-like world background, and this is what I'm up to now

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • ProceduralPlanetGodot

    A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

  • Of all the resources I looked at for rendering a sky, Sebastian Lague's method (Original YouTube video, Godot 4 example) hit the sweet spot for me on convenience, performance, quality, flexibility, and legibility!

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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