BSDGames
superstartrek
BSDGames | superstartrek | |
---|---|---|
4 | 7 | |
152 | 31 | |
- | - | |
0.0 | 9.3 | |
over 1 year ago | 10 days ago | |
C | Java | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BSDGames
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Trek, a Classic Game for DOS
it's part of the "bsdgames" and most distros still have it. Not sure what the authoritative url is - but there's loads of repos containing it (like https://github.com/vattam/BSDGames).
- Wondering if there are any UNIX demonstration programs that exist. See text below for more details.
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Understanding the bin, sbin, usr/bin, usr/sbin split (2010)
I'll also note /usr/games/dm ( https://github.com/vattam/BSDGames/tree/master/dm ) which allowed sysadmins to restrict when programs in /usr/games could be run. Setting up that structure in /usr/bin would be more work to maintain.
- How can any normal person actually work on Linux?
superstartrek
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Trek, a Classic Game for DOS
1) I love the aesthetics and the game play. First time I learned about this was reading a copy of 101 basic computer games during summer break. I didn't have a computer back then but was fascinated by the book, so I pried my parents until they got me one just so that I could program games.
2) I ported the game to a mobile web app/PWA [1] trying to keep the original feeling, but the lack of a usable keyboard meant the UX had to be drastically changed. Also I'm super-proud of the software architecture I picked which is all event-driven and applies the Model-view-presenter-controller pattern [2]
[1] https://github.com/ggeorgovassilis/superstartrek
[2] https://blog.georgovassilis.com/2019/04/14/the-model-view-pr...
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Ask HN: What open-source projects are you currently contributing to and why?
https://github.com/ggeorgovassilis/linuxscripts
A JSP implementation (with tag files!) based on an interpreter instead of a compiler https://github.com/ggeorgovassilis/fauxjsp
A Super Star Strek re-implementation https://github.com/ggeorgovassilis/superstartrek
A library that maps Java interfaces on REST services https://github.com/ggeorgovassilis/spring-rest-invoker
Mainly because I needed/wanted/could and there wasn't already something around that did the job.
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Ask HN: Who's an open source maintainer/project that needs sponsorship or help?
I maintain a web port [1] of super star trek. I need help with UX, graphics, game play and fresh ideas.
[1] https://github.com/ggeorgovassilis/superstartrek
- Ask HN: Who needs beta testers? (February 2023)
- Ask HN: What “special” app you are using?
- Super Star Trek in the Browser
- Ask HN: Favourite Open Source Game?
What are some alternatives?
exa-kernel - EXA Kernel
bsdtrek - BSD Star Trek game
setup-k3s-ansible - Setup a k3s cluster with ansible
toybox - toybox
Super-Star-Trek - This is the original 1978 BASIC Source code for the classic text-only Super Star Trek Game.
Super-Star-Trek-Info
nrfs - Filesystem with compression, encryption, CoW and error detection
Cargo - The Rust package manager
FBReaderJ - Official FBReaderJ project repository
love - LÖVE is an awesome 2D game framework for Lua.
audioFlux - A library for audio and music analysis, feature extraction.