BBMetalImage
reality-shaders-example
BBMetalImage | reality-shaders-example | |
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1 | 1 | |
959 | 86 | |
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0.0 | 0.0 | |
over 1 year ago | over 3 years ago | |
Swift | Swift | |
MIT License | MIT License |
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BBMetalImage
reality-shaders-example
-
Introducing watAR: a new iOS app that distorts real world surfaces as if they were made of water
However I suspect that you should be able to do the same thing in Unity. The main requirements are that you can access the scene background texture (i.e. the video feed) and that you can compute the display transform for a vertex (i.e. where to sample the video feed from). Here's the relevant metal shader code
What are some alternatives?
FMPhotoPicker - A modern, simple and zero-dependency photo picker with an elegant and customizable image editor
ARHeadsetKit - Using $5 Google Cardboard to replicate HoloLens
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
ARCharts - Lovely Augmented Reality Charts for iOS - Built with ARKit
ExampleOfiOSLiDAR - Example Of iOS ARKit LiDAR
PhotoEditor SDK - PhotoEditor SDK: A fully customizable photo editor for your app.
ToyFlightSimulator - Toy Flight Simulator implemented with Swift and Metal
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
MetalSnapshotTaker - Exports images of arbitrary size from MTKView subclasses
AspectFillFaceAware - An extension that gives UIImageView the ability to focus on faces within an image.
YPImagePicker - 📸 Instagram-like image picker & filters for iOS