AutomataMP VS kanan-new

Compare AutomataMP vs kanan-new and see what are their differences.

kanan-new

A reimagining of Kanan for Mabinogi written in C++ (by cursey)
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AutomataMP kanan-new
1 2
74 140
- -
3.8 0.0
4 months ago 6 months ago
C++ C++
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AutomataMP

Posts with mentions or reviews of AutomataMP. We have used some of these posts to build our list of alternatives and similar projects.

kanan-new

Posts with mentions or reviews of kanan-new. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AutomataMP and kanan-new you can also consider the following projects:

mtasa-blue - Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)

vmpfix - Universal x86/x64 VMProtect 2.0-3.X Import fixer

gta5_fsr - This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0

zasm - x86-64 Assembler based on Zydis

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

REFramework - Scripting platform, modding framework and VR support for all RE Engine games