AudioWorks
loudgain
AudioWorks | loudgain | |
---|---|---|
1 | 4 | |
61 | 175 | |
- | - | |
0.0 | 0.0 | |
16 days ago | about 1 year ago | |
C# | C | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
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AudioWorks
loudgain
- What do you guys use to play music on the go?
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rsgain - Syntax - need help
I also found this tool: https://github.com/Moonbase59/loudgain
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help with reencoding files
And that led me to this GitHub project which acts like mp3gain but uses the newer loudness algorithm for LUFS: https://github.com/Moonbase59/loudgain
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ELI5 Why Do Streaming Services Not Have Audio-Leveling Across Their Libraries?
I personally use a real-time loudness normalization algorithm all the time (ffmpeg's loudnorm filter) for any sort of streaming video (e.g. YouTube), and for static audio (e.g. music files) I use loudgain.
What are some alternatives?
AMEML - A performat single exe programm to export your Amazon Music Songs from "My Library"
ESP8266Audio - Arduino library to play MOD, WAV, FLAC, MIDI, RTTTL, MP3, and AAC files on I2S DACs or with a software emulated delta-sigma DAC on the ESP8266 and ESP32
libwinmedia - [Archived] A cross-platform simple media playback library for C/C++.
flacon - Audio File Encoder. Extracts audio tracks from an audio CD image to separate tracks.
ffmpeg_batch - FFmpeg Batch AV Converter
libebur128 - A library implementing the EBU R128 loudness standard.
AV-converter - A web app to convert an audio/video file to another format. Client side conversion means that your file does not get uploaded to a server. You can also download YouTube videos at the /yt endpoint.
ni-media - NI Media is a C++ library for reading and writing audio streams.
rgain3 - A Python 3 compatible fork of rgain -- ReplayGain tools and Python library
freac - The fre:ac audio converter project
mutagen - Python module for handling audio metadata
exhale