AstrayFX
steamtinkerlaunch
AstrayFX | steamtinkerlaunch | |
---|---|---|
22 | 336 | |
135 | 1,011 | |
- | - | |
6.0 | 8.3 | |
about 1 month ago | over 1 year ago | |
HLSL | Shell | |
- | GNU General Public License v3.0 only |
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AstrayFX
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X4 with RTGI
Yeah - right now I currently inject it via Reshade with an unlocked depth buffer + the latest version of RTGI shader with Motion Vectors. I'm also using a filter called NFAA (Normal Filter Anti Aliasing) that helps with the jaggies a lot.
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[FO4] 2 Days ago I shared my fallout 4 modded visuals. I've made another video to show the steps and the settings used to achieve the visuals I had in that video (Do note weather affects visual quite abit). Mods will be in comments
There's a ReShade filter I use (called Smart_Sharp) that's able to detect motion and multiply the sharpening strength. It's not perfect as it takes a split second to catch up (that or I haven't tuned it right) but overall the effect is that'll it look just as sharp in motion as standing still. It's also aware of the depth map so I can use it ignore stuff (particularly, it ignores the gun as those don't blur when in motion)
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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will it be possible to inject fsr 2.0 like we did with fsr 1?
There technically is, but since it doesn't have access to motion vectors for obvious reasons it's more akin to per-pixel motion blur which I guess you can categorize as a form of anti aliasing, but certainly not what we normally understand as TAA. The existence of such a generic post-processing shader does confuse some people and lead them to assume TAA-like things like FSR 2.0 could eventually be generically injected which of course it can't.
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Is the default CAS in ReShade the best sharpening out there for Reshade? If yes, what amount do you think is the best from 1080p to 720p?
So Smart Sharp?
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Can't install Shader
I tried installing AstrayFX but for some reason ingame (Total War Warhammer III) I can't actually find the shaders in the list.
- PSA: Using reshade instead of Warhammer 3's AA and lighting/fog improves campaign fps
- any free ray tracing shaders worth trying?
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How's the new DLSS and FSR settings working for you?
DLAA is in the AstrayFX Depth3D respository.
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Jagged edges and flickering?
Here's the shader link for now. Was on mobile when I initially replied.
steamtinkerlaunch
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Steam Deck
I haven't used it myself but steamtinkerlaunch is definitely your best bet. It lets you easily set up Mod Organizer 2 or Vortex directly on your Deck. The quite extensive wiki will provide more information than I possibly could.
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Project lead change
For any problems, suggestions and contributions you might have, please use the issue tracker (which was the preferred way already before)
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Man New Vegas looks so good on here! Forgot how great this game was. Still can't believe I'm playing this on a handheld.
Tinker Launcher is the easiest way to do it. There is also a third party Linux "port" of MO2 you can install. Tinker Launcher is my preferred method. ProtonupQT is not where you get it from. https://github.com/frostworx/steamtinkerlaunch/wiki/Installation
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Does vortex collection work on lutris?
Another app / set of scripts I have found is https://github.com/frostworx/steamtinkerlaunch.
- FSR appears to have no effect on Geometry Dash (Steam game).
- 1k ⭐
- Can't create mixed-case collections ("Vortex")
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Set up steam tinker launch on my steam deck to run a nonsteam game with Wine 5.22. Can’t get it to download!
https://github.com/frostworx/steamtinkerlaunch/tree/mo2-overhaul branch.
- Modding Skyrim (Oldrim) on Steam Deck
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Does the steam deck allow skyrim modding?
Yes you can use mods/mod managers with Steam Tinker Launcher
What are some alternatives?
Pirate-Shaders - A set of shaders of Reshade3
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
reshade-shaders - A collection of post-processing shaders written for ReShade.
winesapOS - winesapOS - Game with Linux anywhere, no installation required!
Depth3D - Depth Based 3D & Other post-process shaders
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
qUINT - Collection of general-purpose effects for the ReShade shader injector.
cheat-engine - Cheat Engine. A development environment focused on modding
reshade-shaders - Shaders for ReShade
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
fubax-shaders - A collection of post-processing shaders written for ReShade that I contribute to.
reshade - A generic post-processing injector for games and video software.