ArduinoXInput
ArduinoXInput_AVR
ArduinoXInput | ArduinoXInput_AVR | |
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14 | 2 | |
344 | 70 | |
- | - | |
4.2 | 0.0 | |
3 months ago | over 1 year ago | |
C++ | C | |
MIT License | GNU Lesser General Public License v3.0 only |
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ArduinoXInput
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Help with coding arduino joystick
I am currently trying to create a controller for windows that shows up as an Xbox 360 controller or some other game compliant HID controller. I initially tried following this tutorial, however, the code provided does not work for my purpose because it includes all the buttons of a normal controller whereas I just need a joystick input, and one button. Can someone help me write code using the ArduinoXinput that programs 1 joystick and 1 button input on the Arduino Pro micro?
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Trouble with using the xinput API
There are arduino libraries that’ll work with boards like the teensy and pro nano - https://github.com/dmadison/ArduinoXInput
- Sending custom commands with teensy to act as a game controller.
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my diy steamdeck
I would of thought xinput would work on Steam? Pretty sure my 8bit duo uses xinput
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USB Encoder that defaults to XInput mode
I ended up purchasing some Arduini clones on Amazon and losing this: https://github.com/dmadison/ArduinoXInput
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Custom controller with onboard mapping
define "profile" a set of associations from digital/analog pins to logical joystick button, joystick axis (both traditional and xinput, I saw there's a library to support that https://github.com/dmadison/ArduinoXInput), keyboard button, mouse button, mouse movement identifiers.
- Any way to process joystick inputs and make them into the same input as moving a joystick on a Xbox controller?
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time working slower before reset
Did you follow all the instructions to use this library, found here?
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Ok so I'm new and trying to make a flight yoke using an Arduino Uno
Well a simple option would to use a library that makes a arduino act like xbox 360 controller. Like This One and use the map function in the coding to spread out the pots signals accordingly
- Is this possible? What PCB(s)?
ArduinoXInput_AVR
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Legality of Emulating an Xbox 360 Controller
I'm working on a project that will end up emulating an xbox controller and I'm using an atmega32u4 on a custom PCB. I've used this project for a couple simple things in the past but in the readme it says it cannot be used for commercial development because it uses Microsoft's VID and PIDs and therefore their driver. Is it possible this could be wrong?
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Looking to build my own custom video game controller
There's a library https://github.com/dmadison/ArduinoXInput_AVR to allow your arduino to emulate an xbox gamepad but it comes with a warning that it won't actually work with an xbox itself:
What are some alternatives?
ESP32-BLE-Mouse - Bluetooth LE Mouse library for the ESP32 (Arduino IDE compatible)
lgt8fx - Board Package for Logic Green LGT8F328P LGT8F328D and LGT8F88D
Ch376msc - Arduino library for CH376 mass storage contoller
FightboardHybrid - Custom firmware for the Fightboard and Fightboard MX by thnikk, supporting XInput and Nintendo Switch
Xb2XInput - XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.
DxCore - Arduino core for AVR DA, DB, DD, EA and future DU-series parts - Microchip's latest and greatest AVRs. Library maintainers: Porting help and adviccee is available.
Arduino-Libs - Arduino Libs & Examples: ADS1147, ADS7846, DAC8760, DS1307, RV8523, MCP2515, WS2812, S65-Display, MI0283QT-2/-9/-11, HX8347D, ILI9341, SSD1331
Sunrise-Plugin - A Dashlaunch Plugin that allows Halo 3 to connect to a custom game server by patching Winsock.
DualShock4-emulator - DualShock4 emulation for Xbox controllers or keyboard and mouse / Эмуляция DualShock4 для Xbox контроллеров или клавиатуры и мыши
XboxMediaUSB - Creates a new drive for Xbox consoles or adds missing permissions.
HID_Buttons - Arduino library making it easier to use HID buttons
Arduino_Boards - Board definitions for SparkFun-manufactured AVR, ARM, and ESP-based Arduino boards.