ArchiSteamFarm
beaker
ArchiSteamFarm | beaker | |
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96 | 36 | |
10,645 | 6,703 | |
0.9% | - | |
9.9 | 0.0 | |
2 days ago | over 1 year ago | |
C# | JavaScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ArchiSteamFarm
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Is still safe to use steam idle?
Why should they? But be sure to use Open Source Projects like https://github.com/JustArchiNET/ArchiSteamFarm or https://github.com/JonasNilson/idle_master_extended so that no funny business happens due to your account due to shady idler programs. Idler programs simply mimic what you're doing and Steam doesn't care about you actually played the game or idled the time since Playtime is IR-reversible and the more you idle, the more you can't refund the game which suits them well.
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Home Networking Issues, can't connect to any of my services from the same network as my home server.
After installing the Plex desktop app on the server it can be viewed perfectly fine there. Also, looking in the Plex app settings on the server itself, it says its fully accessible outside my network, but it's simple not. I have forwarded the manually set Plex port, yet still no bite. One of my less important containers is working just fine (archisteamfarm), it just needs an internet connection. Whereas Plex, Deluge, Nextcloud and Bookstack are all down.
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[d] Steam Desktop Authenticator (SDA) stopped working from latest steam update
For Archi, dowload the bot from https://github.com/JustArchiNET/ArchiSteamFarm/releases/tag/5.4.7.2 x64 Win version then put your mafile in the config folder as bot1.maFile(ma file is with your 64 ID before), then run the EXE file, then open the UI.html, then create a bot with same name so bot1.maFile, add steam username and password, make it enable and save. It'll display that it's converting mafile to ASF file and then it's ready.
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Idle Daddy request for login every time I start again
Sorry but that's a 3rd party app and that has nothing to with Steam at all. You need to ask this at where you get that application, like a forum or even a review for the app from its app store. I'd rather suggest you to use https://github.com/JustArchiNET/ArchiSteamFarm because you can ask your questions directly there at the issues section.
- City Siege: Faction Island
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[Steam] (Game) Autumn
Either on terminal or web interface through ArchiSteamFarm. Hard to explain everything in one comment, so if you're not familiar with the topic here's good tutorial: https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Setting-up. You can also use a bit more user-friendly Idle Master Extended for the same purpose, but that's only for Windows and you need to have Steam client running.
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My first homelab: a ThinkCentre M920Q with Proxmox, LXCs, homepage + my install notes and guide
ArchiSteamFarm (link) - This is a robust service that farms for Steam cards. I don't know what steam cards are lol, but I use it entirely as a backend to claim free Steam games using this plugin. The plugin is cool, it scans reddit for posts of free games then claims them for you.
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[Question] Any way to auto accept empty steam trade offers?
Use ArchiSteamFarm https://github.com/JustArchiNET/ArchiSteamFarm when setting up a bot you can select allow donations and it will accept all trades that you receive something for nothing. You can also disable all the card farming stuff too.
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Guys please recommend some interesting docker containers. What I currently have is seems to be ok, but I'm missing solutions that will make me get into it more. I know those long Reddit listings of self-hosted apps, but I haven't found many interesting things there.
Archi's Steam Farm for auto farming those stupid Steam cards: https://github.com/JustArchiNET/ArchiSteamFarm
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Can I play more than 1 game at once on steam?
So close to 32 being a multiple of 2. Instead, I find it weird there are limitations that aren't using the binary system.
beaker
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Can We Get More Decentralised Than the Fediverse?
For me, the peak of decentralization efforts were Beaker Browser [1] and Stealth [2].
But one project didn't make enough money and the author of the other one got doxxed into oblivion, so I guess we can't have nice things.
A peer to peer browser has so much potential, I wish somebody else might give it a try.
[1] https://github.com/beakerbrowser/beaker
[2] https://github.com/tholian-network/stealth
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Show HN: DiskerNet – Browse the Internet from Your Disk, Now Open Source
I wanted to mention Beaker Browser, but sadly, it's been archived: https://github.com/beakerbrowser/beaker/blob/master/archive-...
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The AT protocol is the most obtuse crock of s*
AT proto has some significant similarities to Matrix:
* Both are work by self-authenticating git-style replication of Merkle trees/DAGs
* Both define strict data schemas for extensible sets of events (Matrix uses JSON schema - https://github.com/matrix-org/matrix-spec/tree/main/data/eve... and OpenAPI; AT uses Lexicons)
* Both use HTTPS for client-server and server-server traffic by default.
* Both are focused on decentralised composable reputation - e.g. https://matrix.org/blog/2020/10/19/combating-abuse-in-matrix... on the Matrix side, or https://paulfrazee.medium.com/the-anti-parler-principles-for... on the bluesky side, etc.
* Both are designed as big-world communication networks. You don't have the server balkanisation that affects ActivityPub.
* Both eschew cryptocurrency systems and incentives.
There are some significant differences too:
* Matrix aspires to be the secure communication layer for the open web.
* AT aspires (i think) to be an open decentralised social networking protocol for the internet.
* AT has portable identity by default. We've been working on this on Matrix (e.g. MSC1228 - https://github.com/matrix-org/matrix-spec-proposals/pull/122... and MSC2787 - https://github.com/matrix-org/matrix-spec-proposals/blob/nei...) and have a new MSC (and implementation on Dendrite) in progress right now which combines the best bits of MSC1228 & MSC2787 into something concrete, at last. In fact the proto-MSC is due to emerge today.
* AT is proposing a asymmetrical federation architecture where user data is stored on Personal Data Servers (PDS), but indexing/fan-out/etc is done by Big Graph Servers (BGS). Matrix is symmetrical and by default federates full-mesh between all servers participating in a conversation, which on one hand is arguably better from a self-sovereignty and resilience perspective - but empirically has created headaches where an underpowered server joins some massive public chatroom and then melts. Matrix has improved this by steady optimisation of both protocol and implementation (i.e. adding lazy loading everywhere - e.g. https://matrix-org.github.io/synapse/latest/development/syna...), but formalising an asymmetrical architecture is an interesting different approach :)
* AT is (today) focused on for public conversations (e.g. prioritising big-world search and indexing etc), whereas Matrix focuses both on private and public communication - whether that's public chatrooms with 100K users over 10K servers, or private encrypted group conversations. For instance, one of Matrix's big novelties is decentralised access control without finality (https://matrix.org/blog/2020/06/16/matrix-decomposition-an-i...) in order to enforce access control for private conversations.
* Matrix also provides end-to-end encryption for private conversations by default, today via Double Ratchet (Olm/Megolm) and in the nearish future MLS (https://arewemlsyet.com). We're also starting to work on post quantum crypto.
* Matrix is obviously ~7 years older, and has many more use cases fleshed out - whether that's native VoIP/Video a la Element Call (https://element.io/blog/introducing-native-matrix-voip-with-...) or virtual worlds like Third Room (https://thirdroom.io) or shared whiteboarding (https://github.com/toger5/TheBoard) etc.
* AT's lexicon approach looks to be a more modular to extend the protocol than Matrix's extensible event schemas - in that AT lexicons include both RPC definitions as well as the schemas for the underlying datatypes, whereas in Matrix the OpenAPI evolves separately to the message schemas.
* AT uses IPLD; Matrix uses Canonical JSON (for now)
* Matrix is perhaps more sophisticated on auth, in that we're switching to OpenID Connect for all authentication (and so get things like passkeys and MFA for free): https://areweoidcyet.com
* Matrix has an open governance model with >50% of spec proposals coming from the wider community these days: https://spec.matrix.org/proposals
* AT has done a much better job of getting mainstream uptake so far, perhaps thanks to building a flagship app from day one (before even finishing or opening up the protocol) - whereas Element coming relatively late to the picture has meant that Element development has been constantly slowed by dealing with existing protocol considerations (and even then we've had constant complaints about Element being too influential in driving Matrix development).
* AT backs up all your personal data on your client (space allowing), to aid portability, whereas Matrix is typically thin-client.
* Architecturally, Matrix is increasingly experimenting with a hybrid P2P model (https://arewep2pyet.com) as our long-term solution - which effectively would end up with all your data being synced to your client. I'd assume bluesky is consciously avoiding P2P having been overextended on previous adventures with DAT/hypercore: https://github.com/beakerbrowser/beaker/blob/master/archive-.... Whereas we're playing the long game to slowly converge on P2P, even if that means building our own overlay networks etc: https://github.com/matrix-org/pinecone
I'm sure there are a bunch of other differences, but these are the ones which pop to the top of my head, plus I'm far from an expert in AT protocol.
It's worth noting that in the early days of bluesky, the Matrix team built out Cerulean (https://matrix.org/blog/2020/12/18/introducing-cerulean) as a demonstration to the bluesky team of how you could build big-world microblogging on top of Matrix, and that Matrix is not just for chat. We demoed it to Jack and Parag, but they opted to fund something entirely new in the form of AT proto. I'm guessing that the factors that went into this were: a) wanting to be able to optimise the architecture purely for social networking (although it's ironic that ATproto has ended up pretty generic too, similar to Matrix), b) wanting to be able to control the strategy and not have to follow Matrix's open governance model, c) wanting to create something new :)
From the Matrix side; we keep in touch with the bluesky team and wish them the best, and it's super depressing to see folks from ActivityPub and Nostr throwing their toys in this manner. It reminds me of the unpleasant behaviour we see from certain XMPP folks who resent the existence of Matrix (e.g. https://news.ycombinator.com/item?id=35874291). The reality is that the 'enemy' here, if anyone, are the centralised communication/social platforms - not other decentralisation projects. And even the centralised platforms have the option of seeing the light and becoming decentralised one day if we play our parts well.
What would be really cool, from my perspective, would be if Matrix ended up being able to help out with the private communication use cases for AT proto - as we obviously have a tonne of prior art now for efficient & audited E2EE private comms and decentralised access control. Moreover, I /think/ the lexicon approach in AT proto could let Matrix itself be expressed as an AT proto lexicon - providing interop with existing Matrix rooms (at least semantically), and supporting existing Matrix clients/SDKs, while using AT proto's ID model and storing data in PDSes etc. Coincidentally, this matches work we've been doing on the Matrix side as part of the MIMI IETF working group to figure out how to layer Matrix on top of other existing protocols: e.g. https://datatracker.ietf.org/doc/draft-ralston-mimi-matrix-t... and https://datatracker.ietf.org/doc/draft-ralston-mimi-matrix-m... - and if I had infinite time right now I'd certainly be trying to map Matrix's CS & SS APIs onto an AT proto lexicon to see what it looks like.
TL;DR: I think AT proto is cool, and I wish that open projects saw each other as fellow travellers rather than competitors.
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Ask HN: Those making $0/month or less on side projects – Show and tell
it sounds a lot like you're reinventing what Beaker Browser had built on top of DAT, except that it could do more. For example, they made a distributed Twitter clone as a proof of concept, but folks actually started using it. Definitely included blogging stuff.
Really cool stuff around taking sites and things other folks had built and using them as a basis for your new thing.
https://github.com/beakerbrowser/beaker/
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Secure Scuttlebutt
As a long time patchwork user —April 2017 for the win…— that just recently quit, I could see how the multitude of half finished clients, deprecated functionality would get to that outcome.
SSB is dead, other than the few trying to make a go financially at it, via either crowdfunding, NLnet grants, or VC.
I've reverted to Web 1.0 blogging, with none of the bs that is consistent with using a archived client, focus on trying to fit a database into a mobile app — without regard to front end functionality.
> When I look at Beaker, I think it was probably 50% easy. The initial demo took 2 weeks: 20%. It was a full website editor in about 2 months: 30%. The feedback was great: 50%. The users didn't stick: 50%. We got invited to talks which increased exposure: 51%. A few niche communities took an interest: 53%. Folks liked it enough to donate via OpenCollective and Patreon: 54%. You get the idea. Notably absent is "usage and retention went through the roof: 80%" and then "usage continued to grow for years: 100%."
Everything that pfrazee wrote here about Beaker Browser at https://github.com/beakerbrowser/beaker/blob/master/archive-... is true for ssb.
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Beaker Browser is now archived
I'm sad to see this go, a remnant of another web which could have been. I actually spent a lot of time playing with Beaker and hacking it up for my own purposes.
We actually had a discussion a few years ago where I made a suggestion about change to the default behavior. At the time, you made a perfectly valid response and declined my suggestion, but I'm curious if your thinking is the same today, given how things played out: https://github.com/beakerbrowser/beaker/issues/1444
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Digital Commons
Beaker, Hybercore
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Ask HN: What relatively new project/movement are you excited about?
Disclosure: It's in Romanian, no cookies, no JS, no trackers
Beaker Browser https://beakerbrowser.com/ seems dead, loved the concept but it's no longer updated
Now that you've asked, nope, didn't found anything with a clear future on the "Web3" side of the internet. Vast majority make use of crypto/blockchain and IMHO blockchain is anything but not decentralization.
- Triple Entry Blogging
What are some alternatives?
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
ipfs - Peer-to-peer hypermedia protocol
FrostyFix - A tool to fix Frosty Support with games on platforms other than Origin (EA Desktop, Epic Games Store, Steam)
ufonet - UFONet - Denial of Service Toolkit
CreamInstaller - Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
pglet - Pglet - build internal web apps quickly in the language you already know!
idle_master_extended - 🃏 Get your Steam Trading Cards the Fast Way (Fast Mode Extension 🚀)
ZeroNet - ZeroNet - Decentralized websites using Bitcoin crypto and BitTorrent network
SteamAchievementManager - A manager for game achievements in Steam.
pjproject - PJSIP project
ASF-Achievement-Manager - Achievement Manager for ASF
agregore-browser - A minimal browser for the distributed web (Desktop version)