AnyDiff
SK.Libretro
AnyDiff | SK.Libretro | |
---|---|---|
1 | 1 | |
103 | 22 | |
- | - | |
0.0 | 3.9 | |
over 1 year ago | 7 days ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AnyDiff
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For the AGE engine that uses ECS, does anyone know how they connected the json definitions to C# code?
There are two c# libraries, which make the last task pretty straight forward: AnyClone and AnyDiff. The first when simply duplicates an object, the latter allows to create a new object with the differences between two objects applied.
SK.Libretro
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Dynamic Linking a Shared Library at Runtime
I'm trying to dynamic link a libretro core to own frontend which is downloaded through the internet while in-app. While this works with the Windows/Mac/Linux builds... I found that Android (since 7.0) does not allow this anymore according to this link. I am using a library that will load the dynamic link that I found and modified it as far as it could so it would run on Android under Unity until I ran into the error that comes with not allowing dynamic linking of a "private" dynamic library.
What are some alternatives?
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
client-godot - A long term progressive resource management text based MMORPG being developed in Godot.
AnyClone - A CSharp library that can deep clone any object using only reflection.
Camelot - Camelot is cross-platform file manager written in C#
PolySharp - PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! š
SaphireOS - New operating system
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
spark - .NET for ApacheĀ® Sparkā¢ makes Apache Sparkā¢ easily accessible to .NET developers.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
LINQ to Twitter - LINQ Provider for the Twitter API (C# Twitter Library)