AnyAny VS te

Compare AnyAny vs te and see what are their differences.

AnyAny

C++17 library for comfortable and efficient dynamic polymorphism (by kelbon)

te

C++17 Run-time polymorphism (type erasure) library (by boost-ext)
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AnyAny te
22 4
423 402
- 2.7%
6.2 2.7
21 days ago 3 months ago
C++ C++
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AnyAny

Posts with mentions or reviews of AnyAny. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

te

Posts with mentions or reviews of te. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-07.

What are some alternatives?

When comparing AnyAny and te you can also consider the following projects:

tolc - A bindings compiler for C++

dyno - Runtime polymorphism done right

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Kalman - Kalman Filter

actix-net - A collection of lower-level libraries for composable network services.

tinyformat - Minimal, type safe printf replacement library for C++

glaze - Extremely fast, in memory, JSON and interface library for modern C++

kelcoro - C++20 coroutine library

azula - A fast, statically typed compiled language

ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach

hsm - Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml libraries, but tries to reduce own complex meta programming code to a minimum.