AnyAny
old-new-win32api
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AnyAny | old-new-win32api | |
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22 | 34 | |
423 | 237 | |
- | - | |
6.2 | 4.7 | |
21 days ago | 2 months ago | |
C++ | ||
Apache License 2.0 | - |
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AnyAny
- DynaMix 2.0.0 Released
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rust-like traits on plain C++ with short macro (type erasure actually)
https://github.com/kelbon/AnyAny trait(add, void(int), self.add(args...));
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Static Interfaces, concepts vs de-virtualisation?
i dont know what he means, but with this type erasure library you can have non virtual interface and still use dynamic polymorphism with those types, so you dont need choose *do i need to do this type polymorphic* etc
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[C++23] constexpr std::function in 40 LOC (simplified) powered by constexpr std::unique_ptr
There are also invoking from tuple and curring (just an example of technique)https://github.com/kelbon/AnyAny/blob/main/examples/functional_paradigm.hpp
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A call to action: Think seriously about “safety”; then do something sensible about it -> Bjarne Stroustrup
As for my example containers: https://github.com/kelbon/AnyAny/blob/main/include/data_parallel_vector.hpp
- C++ Polymorphism Without Inheritance Using Glaze
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С++20 library for high-performance polymorphic types usage
variant_swarm - container which behaves as set of std::variant, but with much faster visit operation and operation for getting view to all values of type T. It short, it just stores all types separatelly and supports operations visit, view, also you can change underlying containers for Ts..., it is std::vector by default https://github.com/kelbon/AnyAny/blob/main/include/variant_swarm.hpp
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I wrote multidispatching(runtime overload resolution) in C++ (and its not std::variant)
Its part of my library for working with polymorphic types.
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I wrote a library that emulates dyn traits from Rust in C++
Good idea selling Rust from behind enemy lines soldier! My god, your readme doesn't even mention Rust, wonderful!
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Using final in C++ to improve performance
https://github.com/kelbon/AnyAny here you can see how it implemented, for example
old-new-win32api
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Why does part of the Windows 98 Setup program look older than the rest?
Do you have any recommendations?
I assume this is the one you’re talking about https://devblogs.microsoft.com/oldnewthing/
I was curious, went to the end (page 699!) and it’s pretty interesting. But obviously it’s hard to find the important ones.
- Frontman of Weezer, Rivers Cuomo, is an active developer on GitHub
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Windows NT: Peeking into the Cradle
Not quite. DOS was just the bootloader for Windows 9x.
While Windows 95's kernel didn't have the full feature set of NT, it still was more sophisticated than DOS.
Source: https://devblogs.microsoft.com/oldnewthing/?p=24063
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KSP2 is spamming the Windows Registry until the game stops working permanently
Some registry keys also have The Old New Thing posts by Raymond Chen [1] /s
[1] https://github.com/mity/old-new-win32api#registry
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Lookin for a decent C++ data structure resource
Lucky you, Raymond Chen did an overview in his blog series "Inside STL". You can view it here: https://devblogs.microsoft.com/oldnewthing/
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Microsoft's backwards compatibility is insane
Yes, Raymond Chen describes such fixes in [several blog posts](https://devblogs.microsoft.com/oldnewthing/) and in his book The Old New Thing. Check the old posts, back at the beginning. There are posts about to which lengths they went to ensure buggy applications still worked after an update or a fix.
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Is there a known reason that Vista's startup screen was so plain?
https://learn.microsoft.com/en-us/archive/blogs/larryosterman/ https://learn.microsoft.com/en-us/archive/blogs/ https://devblogs.microsoft.com/oldnewthing/
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Technical articles recommendation
A couple of blogs as an example: - Raymond Chen - https://devblogs.microsoft.com/oldnewthing/ - Pavel Yosifovich - https://scorpiosoftware.net/ - Adam Sawicki - https://asawicki.info/index - Matt Pettineo - https://therealmjp.github.io/ - Scratchapixel - https://www.scratchapixel.com/
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Ask HN: Who are tech bloggers with a good archive?
https://devblogs.microsoft.com/oldnewthing/
- Why is the FAT directory creation time 24 bits and not 16 bits like the modified time?
What are some alternatives?
tolc - A bindings compiler for C++
winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.
dyno - Runtime polymorphism done right
anbox - Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system
Kalman - Kalman Filter
reactos - A free Windows-compatible Operating System
tinyformat - Minimal, type safe printf replacement library for C++
GameStretcher - Run 2D Windows Games (GDI, DirectDraw, D3D9) with a stretchable window, and a SuperXBR upscale filter
kelcoro - C++20 coroutine library
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
proposal-canonical-tz - TC39 Proposal (stacked on Temporal) to improve handling of changes to the IANA Time Zone Database