Amun
faust
Amun | faust | |
---|---|---|
4 | 54 | |
60 | 2,423 | |
- | 1.5% | |
8.6 | 9.6 | |
8 months ago | 4 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Amun
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Prefix, Infix and Postfix Operator overloading functions
Github: https://github.com/AmrDeveloper/amun Website: https://amrdeveloper.github.io/Amun/
- How many lines of code does a compiler contain?
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Jot Programming Language
Github: https://github.com/AmrDeveloper/Jot
faust
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My Sixth Year as a Bootstrapped Founder
Glicol looks very cool! Also check out Faust if you haven't (https://faust.grame.fr), another FP sound programming language.
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Welcome to the Chata Programming Language
The linked (https://github.com/grame-cncm/faust) looks reasonable to me.
Chata probably needs to work out roughly what the semantics of the language should be. Its good to know what the library support is intended to be as that informs language design (assuming the library is to be implemented in chata anyway). Quite a lot of this page is about syntax.
There are some design decisions that have deep impact on programming languages. Reflection, mutation, memory management, control flow, concurrency. There are some implementation choices that end up constraining the language spec - python seems full of these.
Echoing p4bl0, implementing the language will change the spec. Writing a spec up front might be an interesting exercise anyway. I'd encourage doing both at the same time - sometimes describe what a feature should be and then implement it, sometimes implement something as best you can and then describe what you've got.
Implementation language will affect how long it takes to get something working, how good the thing will be and what you'll think about along the way. The usual guidance is to write in something familiar to you, ideally with pattern matching as compilers do a lot of DAG transforms.
- I'd say that writing a language in C took me ages and forced me to really carefully think through the data representation.
- Writing one in lua took very little time but the implementation was shaky, probably because it let me handwave a lot of the details.
- Writing a language in itself, from a baseline of not really having anything working, makes for very confusing debugging and (eventually) a totally clear understanding of the language semantics.
Good luck with the project.
- Faust: A functional programming language for audio synthesis and processing
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Live + Python = ❤️
Faust integration would be awesome: https://faust.grame.fr Then again we have MaxMSP, so in the end it feels kind of redundant
- Glicol: Next-generation computer music language
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Csound
Csound is extremely powerful, but my favorite thing in this vein these days is Faust:
https://faust.grame.fr/
It's a functional language with a nice way of generating diagrams of DSP algorithms, but its big killer feature for me is its language bindings, which include C, C++, Cmajor, Codebox, CSharp, DLang, Java, JAX, Julia, JSFX, "old" C++, Rust, VHDL, and WebAssembly (wast/wasm) out of the box.
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faust VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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Libraries / frameworks / tooling for cross-platform (LV2/VST3) C++ plug-ins (open-source)
Have a look at FAUST as well: https://faust.grame.fr/
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logueSDK for beginners
Once you have an idea of basic programming practice, you need to learn some DSP programming. One of the better tools for this is Faust https://faust.grame.fr/ , bear in mind this is a functional programming language, and has very different syntax to C++, but the same principles apply.
- Where is a good place to get started with DSP coding?
What are some alternatives?
Lesma - The Lesma Programming Language
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
AECforWebAssembly - A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.
csound - Main repository for Csound
delta - C* is a hybrid low-level/high-level systems programming language focused on performance and productivity.
SOUL - The SOUL programming language and API
Ark - ArkScript is a small, fast, functional and scripting language for C++ projects
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
Cardinal - Virtual modular synthesizer plugin
Enzyme - High-performance automatic differentiation of LLVM and MLIR.
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
rellic - Rellic produces goto-free C output from LLVM bitcode