AmalgamEngine VS Amalgam

Compare AmalgamEngine vs Amalgam and see what are their differences.

AmalgamEngine

An engine for easily creating virtual worlds (by Net5F)

Amalgam

An engine for easily creating virtual worlds [Moved to: https://github.com/Net5F/AmalgamEngine] (by Net5F)
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AmalgamEngine Amalgam
5 1
131 4
- -
8.8 10.0
5 days ago almost 2 years ago
C++ C++
Mozilla Public License 2.0 GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AmalgamEngine

Posts with mentions or reviews of AmalgamEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-27.

Amalgam

Posts with mentions or reviews of Amalgam. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-11.
  • Show HN: The Amalgam Engine – Easily create isometric virtual worlds
    2 projects | news.ycombinator.com | 11 Jun 2022
    Hey all, Net_ here.

    Virtual worlds are really important to me. They've helped me through a lot of tough times, and I think they're a necessary part of our future. Unfortunately, they've largely been stagnant for the past 15 years. This is my attempt to push the needle forward by providing developers with an open-source engine to easily make their own.

    This is a sprite-based, isometric-only, single-server, non-instanced engine. I'm keeping it very focused so that we can make the workflow as streamlined and joyful as possible. The full project will eventually also include a chat server and user account management.

    A simple demo world is available to play around with, just download and run the client: https://github.com/Net5F/Amalgam/releases/latest

    It's still very early, but the netcode and engine architecture are in a pretty good place. I have two network load test scenarios that I'm benchmarking against: 150 clients in 1 area (video link in repo readme), and 1000 in groups of 10. Even on modest hardware, there's plenty of headroom available for adding more features. Still to come: NPCs, items, interactions.

    Load test results (Linode server, $30/mo, 2 - 2.6GHz):

What are some alternatives?

When comparing AmalgamEngine and Amalgam you can also consider the following projects:

GameNetworkingResources - A Curated List of Multiplayer Game Network Programming Resources