Alien-Isolation-Audio-Extractor
RingingBloom
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Alien-Isolation-Audio-Extractor | RingingBloom | |
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2 | 3 | |
26 | 36 | |
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0.0 | 0.0 | |
over 1 year ago | about 2 years ago | |
C# | C# | |
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Alien-Isolation-Audio-Extractor
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Are there SFX sound effects for alien isolation? If so, where can I find them?
https://github.com/MattFiler/Alien-Isolation-Audio-Extractor This extracts and names all the files instead of leaving them as just numbers
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Looking for All Station Announcement Voice Lines
If you're from the future and looking for the files, use this extractor (https://github.com/MattFiler/Alien-Isolation-Audio-Extractor) and look for lines said by SGM or SGF. Those are usually station announcements.
RingingBloom
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How to extract dialogue audio files from a video game?
This might work: https://github.com/Silvris/RingingBloom
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Anybody know how to look at the file structure on pokemon violet without unpack it entirely?
The entire soundtrack, including a jumble of actual BGM and every sound effect in the game (including Pokemon cries and five thousand different kinds of crowd and river noises), is stored in romfs/audio/wwise/bin/Switch/Stream.pck. You can extract the individual WEM files by importing the PCK file into RingingBloom, and then listen to them with the foobar plugin vgmstream.
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Halo Infinite Sound Modification
- Use Ringing Bloom to replace WEM inside the PCK files.
What are some alternatives?
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Resource-Manager - Utility for viewing, creating and extracting files from Age of Empires III .BAR archive
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ExcelDna-Unpack - Command-line utility to extract the contents of Excel-DNA add-ins packed with ExcelDnaPack
ReFrontier - Tools for *packing, *crypting and editing various Monster Hunter Frontier Online files.
GinsorAudioTool2Plus - Ginsor's Audio Tool 2 for Destiny, now open and improved!
wwiser - wwiser - Wwise .bnk explorer and audio simulator.
lor-vo-extractor - A simple GUI utility to extract voiceover files from the game Legends of Runeterra.