Agane
Agane is a simple Rythm game made in Unity 2021 with a use of PlayFab, inspired by Mania (by nekojin116)
Atlas
👩🚀 Atlas Utility library for Unity (by david-knopp)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Agane
Posts with mentions or reviews of Agane.
We have used some of these posts to build our list of alternatives
and similar projects.
Atlas
Posts with mentions or reviews of Atlas.
We have used some of these posts to build our list of alternatives
and similar projects.
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Any idea why Unity always chooses not to put the new Gameobject at (0,0,0), and makes the user reset it's transform? This sounds kinda funny!
Ah I can't stand those non-zero values! 😅 I made a little helper that adds reset buttons next to those fields in the inspector, if you're into that kinda thing: https://github.com/david-knopp/Atlas/blob/master/Assets/Scripts/Editor/Utility/TransformEditor.cs It'll save you potentially... seconds every day 😜
What are some alternatives?
When comparing Agane and Atlas you can also consider the following projects:
Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.
AIAssetGeneration - ChatGPT/DALL-E powered asset generation for Unity