foundry-mods
Active-Token-Lighting | foundry-mods | |
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7 | 19 | |
21 | - | |
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6.8 | - | |
about 2 months ago | - | |
JavaScript | ||
MIT License | - |
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Active-Token-Lighting
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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How to make an item that detects invisible actors.
Here's some documentation on the module, and what active effect keys you can use with it: https://github.com/kandashi/Active-Token-Lighting/wiki/Key-Reference
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Active Token Effects not loading
I followed the instructions in this post to get it working for v10 https://github.com/kandashi/Active-Token-Lighting/issues/114
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Is there a way to have an item grant darkvision? (5e system)
Active Token Effects (https://github.com/kandashi/Active-Token-Lighting) is the right one, however it has not yet been updated for V10.
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Token-related attribute keys?
Active Token Effects is a module that allows active effects to affect token properties.
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Necessary/Useful Modules & current version update?
Active Token Effects
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Any Torch and Lantern Light Module Compatible w 0.8.x?
I've had success with the Active Token Lighting module - it's a little wobbly in terms of stability, though, and it consistently breaks, but it's worked when I've needed it to. Being able to let players equip and unequip a lantern to manage it works nicely.
foundry-mods
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FoundryVTT V11 Module Compatibility
Dice Tray
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Handy 5e Modules List
Combat Enhancements - Adds additional features to Foundry's combat tracker.
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Where do I start creating a game system?
I found looking at the Boilerplate system to be crucial in helping me understand how a foundry game is supposed to be structured. Also if it's similar to already existing systems, looking at them for "hey how do you implement xyz" is going to be really helpful (and in my case, the game system I was looking at was also built on Boilerplate).
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Bundle of Holding Mega PDF
Welcome to the party! We've got pretty good support in Foundry via https://gitlab.com/asacolips-projects/foundry-mods/archmage, and a dedicated channel in the Foundry discord
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What VTT is best suited for Pathfinder?
Dice Tray: https://gitlab.com/asacolips-projects/foundry-mods/foundry-vtt-dice-calculator
- ELI5 - What is one useful add-on module and what does it do?
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Riizu's Module Cheat Sheet
Dice Tray: Easily drag and drop dice or generate complex dice rolls
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What are your favorite Foundry modules?
Combat Enhanacements - adds some extra info and controls to the combat tracker.
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Necessary/Useful Modules & current version update?
Dice Tray
- A quick example of how I run a few rounds of combat
What are some alternatives?
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
fvtt-hp-bar - Modifies the HP bar in various systems to represent the complexities of character health.
lessfog - FVTT module to enhance visibility for the GM
token-mold
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
dae
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
fvtt-module-furnace