Tokenmagic
A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings. (by Feu-Secret)
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Active-Token-Lighting | Tokenmagic | |
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7 | 13 | |
21 | 44 | |
- | - | |
6.8 | 4.4 | |
about 2 months ago | 5 days ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Active-Token-Lighting
Posts with mentions or reviews of Active-Token-Lighting.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-12.
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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How to make an item that detects invisible actors.
Here's some documentation on the module, and what active effect keys you can use with it: https://github.com/kandashi/Active-Token-Lighting/wiki/Key-Reference
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Active Token Effects not loading
I followed the instructions in this post to get it working for v10 https://github.com/kandashi/Active-Token-Lighting/issues/114
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Is there a way to have an item grant darkvision? (5e system)
Active Token Effects (https://github.com/kandashi/Active-Token-Lighting) is the right one, however it has not yet been updated for V10.
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Token-related attribute keys?
Active Token Effects is a module that allows active effects to affect token properties.
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Necessary/Useful Modules & current version update?
Active Token Effects
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Any Torch and Lantern Light Module Compatible w 0.8.x?
I've had success with the Active Token Lighting module - it's a little wobbly in terms of stability, though, and it consistently breaks, but it's worked when I've needed it to. Being able to let players equip and unequip a lantern to manage it works nicely.
Tokenmagic
Posts with mentions or reviews of Tokenmagic.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-08.
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Pf2e Beginner box, how to make tokens more vibrant?
You can use the module TokenMagicFX to adjust the token in various ways.
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How do YOU handle creature tokens that are no longer a threat?
Token Magic FX it'll add a compendium full of all sorts of cool token fx.
- Automated Animations for Savage Pathfinder (Play with sound )
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Spell templates
Token Magic FX, despite the name, adds magic to more than just tokens! You can set all sorts of defaults for templates, but be aware that when you install it the defaults might be a little more flashy than you're looking for (or they might be exactly to your taste... everyone's different). When you go into the module's settings the Automatic Template Settings is right at the top and that's where you can start tweaking to get things how you'd like them to be.
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[OC] We're facing one of the BBEGs in our campaign, so I drew and animated her token for her first phase! Here's the result. I just adore how animations work in FVTT
This is really awesome! You may be able to save yourself some time by adding some dynamic effects with TokenMagicFX. You could have her swoop into the field, hover around her tile, add particle effects, and even cast shadows all without needing to modify the underlying animation at all.
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Anyone else use a side perspective in Foundry? Looking for resources and/or modules
You can use TokenMagic to add depth to the scene by adding shadows to floating characters. Here's an example of how that could look (apologies as I don't have an appropriate map for this): https://i.imgur.com/gOVJRnQ.png
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Dungeon furniture tokens?
In addition to this you can use (Token Magic FX)[https://github.com/Feu-Secret/Tokenmagic] to make those magic circles glow, highlight important objects, and more with basically 0 additional effort.
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Is there a way to make tokens appear differently to different players?
There's also the Token Magic FX module which is definitely more advanced, but if you're comfortable editing the guts of a macro, you could write some that would shift between images with a little more fan fare.
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Hasna Forest Puzzle - 35x30 - Forest Scene with a Built-in Puzzle! Made by RuinWorks
SecretFire (https://github.com/Feu-Secret/Tokenmagic | Tokenmagic)
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Necessary/Useful Modules & current version update?
Token Magic FX
What are some alternatives?
When comparing Active-Token-Lighting and Tokenmagic you can also consider the following projects:
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
lessfog - FVTT module to enhance visibility for the GM
automated-jb2a-animations
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
foundryvtt-dice-so-nice
dae
foundryvtt-magic-items
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
foundry-mods
Active-Token-Lighting vs FoundryVTT-Drag-Upload
Tokenmagic vs foundryvtt-smart-doors
Active-Token-Lighting vs lessfog
Tokenmagic vs automated-jb2a-animations
Active-Token-Lighting vs macros
Tokenmagic vs dfreds-convenient-effects
Active-Token-Lighting vs dragonflagon-fvtt
Tokenmagic vs foundryvtt-dice-so-nice
Active-Token-Lighting vs dae
Tokenmagic vs foundryvtt-magic-items
Active-Token-Lighting vs ddb-importer
Tokenmagic vs foundry-mods