AStarDemo VS TextLayoutSampler

Compare AStarDemo vs TextLayoutSampler and see what are their differences.

AStarDemo

A basic A* example ported to C++/WinRT (by pjmlp)

TextLayoutSampler

Utility to display text via multiple Windows API's simultaneously (D2D, DWrite, GDI, GDI+). (by fdwr)
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AStarDemo TextLayoutSampler
14 4
0 30
- -
2.5 4.5
over 2 years ago 10 months ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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AStarDemo

Posts with mentions or reviews of AStarDemo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.

TextLayoutSampler

Posts with mentions or reviews of TextLayoutSampler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-16.
  • C++/C# interop for Windows (desktop) applications using WinRT
    5 projects | /r/cpp | 16 Feb 2023
    All of them :b (TextLayoutSampler, FontSetViewer, Onnx2Text, LunaSvgSampleTest, BiNums). With the exception of multicolor fonts (e.g. Segoe UI Emoji) and more robust vertical text support for Japanese text, there just haven't been any new APIs since Windows 7 that warrant moving forward for me 🤷‍♂️. Note all of those are fully C++ based, but I'm also working on a pixel format viewer for which I want C# interop to potentially utilize existing Paint.NET imaging/effect plugins.
  • figcone - Read JSON, YAML, TOML, XML or INI configuration by declaring a struct
    4 projects | /r/cpp | 30 Apr 2022
    I appreciate that you support multiple libraries/file types for the backing serialized text tree representation, for I always thought it silly that configuration tools would often support only a single file type - interop matters! (I had something similar for one of my apps, a general text tree class where the input/output can be JSON/XML/INI)
  • Modules support in visual studio
    2 projects | /r/cpp | 26 Mar 2022
    I can identify with that pain. I first started modularizing one of my projects in 2017, and after reporting another bug, I'd try every new VS release, only to make it another 20% further in the build and encounter another internal compiler issue. Though, it did finally build 100% in VS 2019, consuming Windows.h, some DirectX headers, and various std headers. Boost though, that might still be a beast of complexity beyond.
  • Stability of modules in Visual Studio?
    4 projects | /r/cpp | 24 Apr 2021
    Well I haven't seen that one, but I've gotten other ICE's and linker errors while incrementally modularizing this app over the years. e.g. Common.Variant.ixx(106,1): fatal error C1001: Internal compiler error. I definitely want to file bugs, and have been, but it's tedious to narrow down the ~20'000 line program for a repro 😑, as often times the change is due to elsewhere rather than the reported line itself. I did though get another program of mine (~15'000 lines) completely modularized successfully yesterday with VS2019 16.10.0 Preview 2, after applying the work-around for one linker error and disabling PCH's with modules. 😊 So it's definitely improving.

What are some alternatives?

When comparing AStarDemo and TextLayoutSampler you can also consider the following projects:

cpp-docs - C++ Documentation

cppwinrt - C++/WinRT

ppm2png - Basic command line utility to convert PPM images (P3) into PNG

figcone - Read JSON, YAML, TOML, XML or INI configuration by declaring a struct

STL - MSVC's implementation of the C++ Standard Library.

ifc-spec - IFC format specification

reflecxx - A static reflection framework for C++, using libclang.

pyshim - An experiment; can i make an LD_PRELOADable shim with Cython?

conway - conway's game of life

cxx20-modules-examples - C++20 modules examples