ALVR
Proton
ALVR | Proton | |
---|---|---|
280 | 1,448 | |
4,759 | 22,711 | |
2.2% | 1.0% | |
9.5 | 9.5 | |
1 day ago | 3 days ago | |
Rust | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ALVR
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Valve Launches Official Steam Link PC VR Streaming App on Quest
https://github.com/alvr-org/alvr
They also achieve very low latency, I didn't follow every single optimization they added but it basically boils down to a few encoding tricks (better image in the center, accept blurriness in the peripheral vision), good network infrastructure, and hardware decoding / encoding being really fast.
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VR Gaming on Linux is hard ( for me )
To use steamvr on flatpak I used this tutorial . There was a disclaimer that nvidia GPUs are not supported, but the guy that suggested it has a 3090, so it might work for me too.
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AMD Graphics Driver related issue with VR
They have a Wiki page on GitHub with a settings tutorial and troubleshooting. A downside with a lot of open-source software is that it's relatively difficult to setup but it might fix some of your issues.
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Quest New User Megathread
You can play wirelessly using Air Link, Virtual Desktop, or ALVR.
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Pico 4...
They also have a detailed wiki page on GitHub
- ALVR v20.1.0 Released
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Best ALVR settings for AMD?
https://github.com/alvr-org/ALVR/wiki/Settings-guide Goes in-depth about a lot of the features/settings
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Unsure of switching to Linux
Quest 2 needs some workarounds (dev mode account), but once you've done those you can just install ALVR (I recommend nightly). As for the games, check ProtonDB. Some VR games (Pavlov beta, for example) have EAC that blocks proton. Some VR games don't work with ALVR due to https://github.com/alvr-org/ALVR/issues/1392, like the Pavlov beta and Crawlspace. Just install the proprietary NVIDIA drivers and use Xorg and most things should work fine. Steam has Proton, which lets you play Windows games with high performance.
- is there another software I can use to connect my quest 2 to steamvr? (not the oculus app or virtual desktop either)
Proton
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A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
SteamVR-for-Linux - Issue tracker for the Linux port of SteamVR
lutris - Lutris desktop client
VirtualDesktop - Connect wirelessly to your computer(s) to watch movies, browse the web, play games on a giant virtual screen or stream PCVR games. Virtual Desktop is a highly optimized, native application developed for low latency, high quality streaming.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
OpenOVR
dxvk-async
ALVR-nightly - Nightly releases of ALVR - untested and potentially unstable.
mf-install - Media Foundation workaround for Wine
VirtualDesktop - C# command line tool to manage virtual desktops in Windows 10
yuzu - Nintendo Switch emulator
OpenOVR - https://gitlab.com/znixian/OpenOVR
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]