A7-SkipChateauIrenicus
Scales_of_Balance
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A7-SkipChateauIrenicus
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Are there general rules/suggested order for mod installation order?
Re: recs, I'm gonna be lazy and link this thread I made - the stuff that adds banters/friendships is near the top, and item mods are a bit further down, though you've got most of the ones I'd recommend. And Skip Chateau Irenicus is the DBG-equivalent I use.
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Adventures in modding gone wrong
As for the install order itself - are you running BG2 original flavor, or EE? Because I would recommend using this version of dungeon be gone instead (though I think it's actually compatible with the original game anyway).
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Skip Chateau Irenicus: EE equivalent of the old Dungeon-Be-Gone mod. Optionally teleports all recruitable characters to the surface, and is compatible with mod NPCs.
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Mod installation problem
And yep, there's a mod for that: Skip Chateau Irenicus
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Can anyone help me understand modmerge? (Mac)
hey, do you still want dungeon be gone? I don't think it was ever updated for EE, but there's a modern skip Chateau Irenicus with a mac version
Scales_of_Balance
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Looking for Mod Recommendations for BG2EE, mainly TOB section
I was referring to Scales of Balance and random tweaks, if you're not familiar. SoB, I haven't used in awhile; random tweaks includes some nice quality of life stuff I like (goodberries, cure spells bypass deflection, etc).
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Scales of Balance: A very large mod with potentially far-reaching changes that I have not tested nearly enough to comment on in detail. Includes an armor overhaul, a feat system, major changes to weapon usability, minor tweaks to Icewind Dale items, removal of class-based potion restrictions, overhauls to racial stat bonuses, changes to saving throws, bonus spells for high int/wis/cha, a complete rework of magic resistance, and much more besides. The readme is extremely thorough: read it first to avoid compatibility issues.
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And Garrick takes all the credit
It's part of a mod called Scales of Balance. It's got a lot of other changes too, but I just stuck with the ability score based bonus spells component and ignored the rest as the other stuff changed way too much for me. It does also grant mages bonus spells based on intelligence which could potentially be a bit OP with the extra slots a specialist mage already has.
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Are there any mods that make mental attributes more relevant?
Check out https://github.com/UnearthedArcana/Scales_of_Balance
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Godlike (?)
Most stats don't really matter especially in an unmodded game. There are mods to make them more significant. The one I use is Scales of Balance, which contains a crap ton of tweaks and is very granular so you can just install what you want.
What are some alternatives?
Baldurs-Gate-Install-Order-List-Repository - This Respository is a collection of user submitted WeiDU logs
NPC_EE - NPC kit options for Baldur's Gate
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
EET_Tweaks - A mod for Infinity Engine games
Skills-and-Abilities - This mod is a collection of class, skill, proficiency, and stat updates.
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs
ThrownHammers - Adds thrown hammer animations and a few items to most IE games.
bg2-tweaks-and-tricks - Tweaks and Tricks mod for Baldur's Gate 2