5e-statblock-importer
FVTT-TokenHUDWildcard
5e-statblock-importer | FVTT-TokenHUDWildcard | |
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13 | 13 | |
17 | 13 | |
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8.2 | 0.0 | |
3 months ago | over 1 year ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 only |
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5e-statblock-importer
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I want to run Rime of the Frostmaiden with Foundry, but I feel really overwhelmed. [D&D5e]
For statblocks, copy the OCR text of the statblock. The module '5e statblock importer' (https://github.com/jbhaywood/5e-statblock-importer) should help you bring it in to Foundry.
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Is there a digital VTT version of Gim Hollow: The Monster Grimoire for Foundry VTT?
Found it. https://github.com/jbhaywood/5e-statblock-importer
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What's the smart way to import dndbeyond monsters? I used to use the muncher but now it doesn't work.
Sounds like Mr Primate is on job, but if all else fails you can always use the 5e statblock importer.
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What not so famous FVTT modules you swear by?
5e statblock importer. I made it, but I use it all the time. I buy and use a lot of third party pdfs and this saves a ton of time when setting up encounters. It was just updated to handle stats from Flee, Mortals! better.
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I created the most powerful Monster Editor in the world
Check this tool created by https://github.com/jbhaywood/5e-statblock-importer. Would it be enough for you if I created a text output for it?
- Import Actor to Foundry VTT from a PDF
- Breaks my heart to see DMs laboriously create full character sheets for NPCs. So I made a free resource to help out with that!
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Necessary/Useful Modules & current version update?
5e-statblock-importer
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Is it possible to import DMSGuild items into Foundry?
There's also this statblock importer. https://github.com/jbhaywood/5e-statblock-importer
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Importing content from PDF
I've had success importing monsters from Tome of Beasts and Monster Manual Expanded PDFs via the 5e Statblock Importer module. It also works with D&D Beyond. So long as the statblock is in the standard WotC format, it's just a matter of copying and pasting.
FVTT-TokenHUDWildcard
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how do I changing token icons with a module or macro?
If you haven't, you can try this fix for "Token HUD Wildcard" https://github.com/javieros105/FVTT-TokenHUDWildcard/issues/36 which uses the wildcard feature but there's a button when you right click on the token that shows what token image to swap to.
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Couple ease of use questions when it comes to loading in custom art
if you want more control with your wildcarded tokens there are a few modules that can help, for example token hud wildcard will add a simple right click menu to a token to chose which image to use (not officially updated to v10 but it should work), token variant art will give you A LOT more options about using multiple images on a token, even different images for different players if you want.
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Tokens that are multiple images you can select in between?
You might want to check out the v9 compatibility thread on the GitHub page for Token Variant Hub. It looks like the TVH is compatible with v9 now, but lost full functionality, which should be fixed in FoundryVTT v10.
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Is there a way to make tokens appear differently to different players?
There's a module called Token HUD Wildcard that can add a little icon menu to the token HUD displaying whatever matches it finds for the wildcard images. So if you name your files in a certain way and put them in the same folder, you could make a few tokens called Daelkyr_1, Daelkyr_2, etc. and then be able to switch between them easily.
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Fantasy Heroes - FREE Animated Tokens
see the first image on Token Hud Wildcard for an example
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Necessary/Useful Modules & current version update?
Token HUD Wildcard
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A good Torch module?
For convenience use https://github.com/javieros105/FVTT-TokenHUDWildcard to switch between images.
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Foundry Appreciation Post
"It would be so cool to use my Streamdeck to interact with Foundry." -There's a module for that. "What if difficult terrain was automatically calculated?" -There's a module for that. "I wish my players could change their token for when they're sitting." -TAMFT. It's just crazy.
- Character art switch module/macro ?
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5E Setup Tutorial?
Token HUD Wildcard for adding a button to the token HUD that accesses that token's Wildcard image options. Basically, it makes it easier to swap token images for your shapeshifting creatures, or for those players that often use Disguise Self.
What are some alternatives?
TargetReacts - This module is aimed at allowing one to easily create automatic reaction shake/blood effects
token-attacher
foundryvtt-magic-items
rolladvantage-token-stamp-2-foundry
Eigengrau-s-Essential-Establishment-Generator - A town generator that is suitable for out of the box play in any fantasy TTRPG setting.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
compendium-browser - A module to easily browse and filter spells as well as npcs loaded from compendie
TokenHUDArtButton - A Foundry VTT module that adds a button to the token HUD that opens the target actor's artwork.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
MaterialDeck