3D-Mars-landing-page VS three-js-games

Compare 3D-Mars-landing-page vs three-js-games and see what are their differences.

3D-Mars-landing-page

I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this. (by santosharron)
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3D-Mars-landing-page three-js-games
1 6
19 231
- -
10.0 4.4
over 1 year ago 11 months ago
JavaScript JavaScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3D-Mars-landing-page

Posts with mentions or reviews of 3D-Mars-landing-page. We have used some of these posts to build our list of alternatives and similar projects.

three-js-games

Posts with mentions or reviews of three-js-games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-14.

What are some alternatives?

When comparing 3D-Mars-landing-page and three-js-games you can also consider the following projects:

three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]

three-js-tutorials - 🥉 The code for my Three.js tutorial series on YouTube.

SRB2 - SRB2 2.2 Public

three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting

engine - Fast and lightweight JavaScript game engine built on WebGL and glTF

my-robot - WebGL Robot made with React(.js) Three Fiber

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

STM32_stereovision - Open Source stereovision device with STM32