2D-Water-Reflection
UIEffect
2D-Water-Reflection | UIEffect | |
---|---|---|
2 | 2 | |
25 | 5,348 | |
- | - | |
0.0 | 3.4 | |
over 1 year ago | 6 months ago | |
C# | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
2D-Water-Reflection
- Simple Water Shader URP (FREE Asset)
-
I just made a water visual asset. You can download it for free (link in comment).
The asset : https://github.com/CamilleChiquet/2D-Water-Reflection/tree/main !
UIEffect
-
How are highly polished 2D UIs achieved?
mob-sakai's UI Effect
-
Has anyone got mobsaki's uieffect's working on mobile?
Hey! I'm part way through a mobile project and i've used https://github.com/mob-sakai/UIEffect in order to do a bunch (like a bunch!) of UI effects... Off the bat none of the effects seem to work on iOS device, and I'm wondering if it's even possible to get the effects going on mobile... Has anyone passed into this space?
What are some alternatives?
water-shader-unity - Simulation of water in Unity
Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph
crest - A class-leading water system implemented in Unity
KlakNDI - NewTek NDIā¢ plugin for Unity
Whirlpool - Whirlpool formation using Shader Graph.
unity-web3-game-kit - Unity Web3 Game Kit is the fastest way to connect and build games for Web3. It provides a single workflow for building high performance dapps. Fully compatible with your favourite platform.
crest - An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest]
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
FusionWater - A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
apple-signin-unity - Unity plugin to support Sign In With Apple Id
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.