2D-Farming-Game VS Zenject

Compare 2D-Farming-Game vs Zenject and see what are their differences.

2D-Farming-Game

Implementation of a survival game inspired by Stardew Valley, in which the player becomes a shipwrecked man on an island and has to provide himself with the means of survival, a game developed using Unity. (by wkoziel)

Zenject

Dependency Injection Framework for Unity3D (by modesttree)
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2D-Farming-Game Zenject
1 13
77 2,596
- 0.0%
1.8 0.0
over 3 years ago about 1 year ago
ASP.NET C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

2D-Farming-Game

Posts with mentions or reviews of 2D-Farming-Game. We have used some of these posts to build our list of alternatives and similar projects.

Zenject

Posts with mentions or reviews of Zenject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-05.

What are some alternatives?

When comparing 2D-Farming-Game and Zenject you can also consider the following projects:

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Reflex - Minimal dependency injection framework for Unity

AR-Card - A Personalized Visiting Card that floats in AR space.

di-framework - ↗ A Dependency Injection framework for Unity game engine.

YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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