1g1r-romset-generator
gamescope
1g1r-romset-generator | gamescope | |
---|---|---|
14 | 422 | |
204 | 1,792 | |
- | - | |
0.0 | 7.9 | |
over 1 year ago | about 1 year ago | |
Python | C++ | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
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1g1r-romset-generator
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1G1R Sets for NDS and 3DS?
I assume it needs write access so you probably couldn't run it off the FTP server. You can use this to generate a 1G1R set based off a no-intro DAT. You would need to download the set from somewhere first obviously.
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I wish there was an *arr app for ROMs.
going another step further the 1g1r project tries to create sets sans dupes, so some automation exists to help with that: https://github.com/andrebrait/1g1r-romset-generator or https://salumba.com/romlist/romlist_ui.php can assist there.
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Preferred Region VS World?
Currently, I am using the 1G1R ROM Set Generator Python script created by Andre Brait.
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Sorting GameCube Romset?
Well, technically I don’t use romcenter to filter my sets. I use it to make sure everything is what it says it is and ensure that the names are all standardized. Romcenter can do filtering to a degree; in the settings as you make a database you can specify region and so on, then just delete anything that doesn’t match. Personally, I use 1g1r romset generator due to how many options it has for customization.
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Every Nintendo (and pokemon game) in the palm of our hands. And no more the size of a Pokémon Card! All ups for the Miyoo Mini! 🙏🏼😭
How do you generate your 1G1R sets? This is my favorite tool --> https://github.com/andrebrait/1g1r-romset-generator
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Boxart Help - Proper Naming Convention For SNES Games?
Run this script to get 1g1r English set (for example) and delete all Japanese/bios/demo etc. https://github.com/andrebrait/1g1r-romset-generator
- Deleting only Removed Files
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RetroArch vs No Frontend
I've been trying to find an alternative (preferably open-source and customizable) frontend for emulation after the whole RetroArch dev controversies. Right now I'm scraping games with Skyscraper and cleaning up No-Intro ROM-sets with a 1G1R ROM-set generator.
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Ideal rom pack
Here's the script for 1G1R.
- ROMsorter - new simple ROM management utility
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
retool - Retool: a better filter tool for Redump and No-Intro DAT files.
Proton - Compatibility tool for Steam Play based on Wine and additional components
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
sway - i3-compatible Wayland compositor
mame - MAME
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
RSRetroArch - (Curated) Repository of RetroArch and related ports for ReShade
wine - Wine with a bit of extra spice
libretrofuzz - Fuzzy Retroarch thumbnail downloader
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
libretro-mkscumm - Creates libretro scummvm playlists from the scummvm.ini file.
Magpie - An all-purpose window upscaler for Windows 10/11.