16-Games VS play_2048

Compare 16-Games vs play_2048 and see what are their differences.

16-Games

16 games developed in Ada and C++ for didactic purposes. Originally developed in C++ by YouTuber "FamTrinli". (by mgrojo)

play_2048

2048 game: merge equal tiles until you add up to 2048 (by mgrojo)
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16-Games play_2048
2 2
4 4
- -
0.0 4.5
almost 3 years ago 5 months ago
C++ Ada
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

16-Games

Posts with mentions or reviews of 16-Games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-25.

play_2048

Posts with mentions or reviews of play_2048. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-25.

What are some alternatives?

When comparing 16-Games and play_2048 you can also consider the following projects:

sfml-vscode-boilerplate - A cross-platform SFML 2.5.1 & C++17 build environment for Visual Studio Code

CoTerminalApps - In December of 2022, I split these ascii puzzles & arcade games into 2 separate Apps: a) "SliderPuzzles" & b) "RetroArcade". Please get updates from there.

ASFML - Ada binding to the SFML library

bingada - Bingo application in GTKAda

AntSimulator - Simple Ants simulator

pygamer-simulator - SDL simulator of the AdaFruit PyGamer

Honki-Tonks-Zivilisationen - Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.

OpenGLAda - Thick Ada binding for OpenGL and GLFW