16-Games VS sfml-vscode-boilerplate

Compare 16-Games vs sfml-vscode-boilerplate and see what are their differences.

16-Games

16 games developed in Ada and C++ for didactic purposes. Originally developed in C++ by YouTuber "FamTrinli". (by mgrojo)

sfml-vscode-boilerplate

A cross-platform SFML 2.5.1 & C++17 build environment for Visual Studio Code (by rewrking)
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16-Games sfml-vscode-boilerplate
2 3
4 271
- -
0.0 4.9
over 2 years ago almost 2 years ago
C++ C++
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

16-Games

Posts with mentions or reviews of 16-Games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-25.

sfml-vscode-boilerplate

Posts with mentions or reviews of sfml-vscode-boilerplate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-18.

What are some alternatives?

When comparing 16-Games and sfml-vscode-boilerplate you can also consider the following projects:

ASFML - Ada binding to the SFML library

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies