.NET-Backend-Developer-Roadmap
Json.NET
.NET-Backend-Developer-Roadmap | Json.NET | |
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18 | 53 | |
6,489 | 10,530 | |
- | - | |
2.9 | 3.7 | |
11 months ago | 16 days ago | |
C# | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
.NET-Backend-Developer-Roadmap
- Preporuke kursa za C#?
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Need rodmap for learning ASP.net
Mostly backend https://github.com/Elfocrash/.NET-Backend-Developer-Roadmap
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From Junior .Net to Middle .Net dev
.NET Backend Developer Roadmap for 2023
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Help me choose a...roadmap?!
But I'm confused. I found 2 roadmaps for backend development. One is from Nick Chapsas Elfocrash/.NET-Backend-Developer-Roadmap: Roadmap for a .NET Backend Developer working with Microservices (github.com) and the other is from a /r/learnprogramming thread I ran into today MoienTajik/AspNetCore-Developer-Roadmap: Roadmap to becoming an ASP.NET Core developer in 2023 (github.com)
- How to land a job using asp.net razor?
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React developer to NET
.Net is great to work with. I only had a little experience with it when I started a .net job. Great if they say you will get training on the job. What you could read up on is the difference between .net framework and .net core (now only called .net). This roadmap can be of great help also: https://github.com/Elfocrash/.NET-Backend-Developer-Roadmap
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how to learn c# for backend with no experience at all
Roadmap.
- C# and .NET dev roadmap. Any guidance appreciated!
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Roadmap .NET
2 roadmap-uri .Net: https://github.com/MoienTajik/AspNetCore-Developer-Roadmap https://github.com/Elfocrash/.NET-Backend-Developer-Roadmap
- A Clear Roadmap
Json.NET
- stopDoingJson
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Should you use Newtonsoft.Json or System.Text.Json in 2023?
This bug and many others related to time: https://github.com/JamesNK/Newtonsoft.Json/issues/862 And they will never get fixes, because the project is kind of dead. Edit: and actually, the creator claim to have made it like this on purpose, so I don't trust it anymore.
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Removing default values while serializing using Newtonsoft.Json
There's a related discussion on the GitHub repo:
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React developer to NET
Nuget is where you'll get 3rd party libraries (such as Newtonsoft.Json for JSON processing)
- what library do i need to include for this json deserializer? (or how do i find what libs i need to include in general?)
- How do you normally store large raw json string into a variable in your code in C#?
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Best practice for organizing multiple classes (new to programming)
Common convention (with rare exceptions) is to name your project the same as your assembly name and default namespace. For example, Newtonsoft.Json.csproj makes an assembly called Newtonsoft.Json.dll with the default namespace of Newtonsoft.Json. Inside that project directory (which usually also has the same name), subdirectories would match namespaces nested inside the default, like in that example there is a folder named Serialization which contains classes that are all in the namespace Newtonsoft.Json.Serialization. Classes in this nested namespace can automatically access classes defined in parent namespaces without extra using statements, like how JsonProperty.cs can reference JsonConverter from the Newtonsoft.Json namespace, but it needs a using statement at the top of the file in order to access classes from the sibling namespace Newtonsoft.Json.Utilities
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market data GET HttpClient json requests vs net sdk wrapper functions
As I said, I'm not familiar with C# but on a quick Google it seems there isn't one idiomatic way to handle JSON in C# - instead a multitude of different libraries/packages for doing so. This seems... ...irritating. json.NET (https://www.newtonsoft.com/json) seems to be one of the best (but again, I don't know C#).
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How easy is Monogame for a beginner coming from game engines?
MonoGame abstracts a lot of the rendering work and is easy to use for 2D games (I haven't tested its 3D support so far). It also provides you with a content pipeline plus audio and input handlers. All that's left for you to do is roll your own Entity Component System, physics, and game logic. If you're not interested in writing your own physics, there are libraries out there already. Additionally, if you don't want to get caught up in the details of data serialization, Json.NET is a great package for serializing data in JSON format. That makes it perfect when paired with a map editor such as Tiled, which can export to JSON.
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Does SerializeObject from NewtonSoftJson translate property names based on the environment language?
Also file an issue report with Newtonsoft because IMO that should not be happening.
What are some alternatives?
AspNetCore-Developer-Roadmap - Roadmap to becoming an ASP.NET Core developer in 2024
Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
RavenDB - ACID Document Database
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
awesome-dotnet-core-education - A curated list of awesome articles and resources for learning and practicing .Net Core and its related technologies.
Protobuf.NET - Protocol Buffers library for idiomatic .NET
eShopOnWeb - Sample ASP.NET Core 8.0 reference application, powered by Microsoft, demonstrating a layered application architecture with monolithic deployment model. Download the eBook PDF from docs folder.
LitJSON - JSON library for the .Net framework
Exercism - Scala Exercises - Crowd-sourced code mentorship. Practice having thoughtful conversations about code.
Jil - Fast .NET JSON (De)Serializer, Built On Sigil
AspNetCoreDiagnosticScenarios - This repository has examples of broken patterns in ASP.NET Core applications
ProtoBuf - C# code generator for reading and writing the protocol buffers format