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Top 20 unreal-engine-plugin Open-Source Projects
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ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
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ALSXT
Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
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MounteaDialogueSystem
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
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ElgKismetEditorWidget
This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
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SoftTagBody-Example
Example of a module using the SoftTagBody metadata specifier on GameplayTag-derived fields.
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Take a look at this: https://github.com/TriAxis-Games/RealtimeMeshComponent
Use an existing solution: https://www.unrealengine.com/marketplace/en-US/product/async-loading-screen
I've been using https://github.com/NotYetGames/DlgSystem which has been really helpful.
GitHub: https://github.com/Mountea-Framework/MounteaDialogueSystem
unreal-engine-plugin related posts
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Free open-source dialogue plugin
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How do you guys do level loading/loading screens?
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The Next Generation in Graphics, Part 1: Three Dimensions in Software
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CS:GO like surf in Unreal 5 games?
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Giving back to Unreal Community. Do you hate setting up loading screens? Do you want it to be as customizable as your technical art skills allow you to? Look no further and enjoy this free and super easy to set up plugin. Github link in comments.
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Runtime Component Dependency Validation
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How can I make this simple dialogue blueprint repeatable?
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A note from our sponsor - SaaSHub
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Index
What are some of the best open-source unreal-engine-plugin projects? This list will help you:
Project | Stars | |
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1 | ALS-Community | 2,082 |
2 | RealtimeMeshComponent | 1,455 |
3 | jsbsim | 1,212 |
4 | PBCharacterMovement | 1,163 |
5 | AsyncLoadingScreen | 733 |
6 | DlgSystem | 371 |
7 | ALSXT | 210 |
8 | ue4-targetsystemplugin | 208 |
9 | Unreal_Engine_SerialCOM_Plugin | 181 |
10 | UE4-Plugin-Resources | 161 |
11 | MounteaDialogueSystem | 149 |
12 | SteamBridge | 129 |
13 | Unreal-Systems-Architecture | 47 |
14 | ObjectPool | 33 |
15 | ElgKismetEditorWidget | 30 |
16 | ue5-multiworld-demo | 29 |
17 | bugsnag-unreal | 7 |
18 | ElgBlueprintLibrary | 7 |
19 | InstantDialoguePlugin | 4 |
20 | SoftTagBody-Example | 3 |
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