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noise-3d Open-Source Projects
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If you go to the FastNoiseLite github you'll see there's a FastNoiseLite.glsl file, this file contains the entire library. So to use this in a shader we need to use the new shader #inlude preprocessor. In short, create a new ShaderInclude resource, paste the contents of the FastNoiseLite.glsl file into it and then simply #include it in your shader.
I found this library with some really useful 3D noise nodes but the unfortunate thing is that I cannot find a proper 3D noise like Unity's Simple Noise.
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
noise-3d related posts
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Using FastNoiseLite (or any GLSL library) in a shader.
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Shader Graph: 3D simple noise
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Procedural terrain generation that isn't so bumpy?
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While working on my game I made a highly optimized Noise Library for C#, I just made it open-source!
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perlin noise offset
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My second procedural mesh attempt. No vegetation cover yet.
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Using noise seeds in a very large world.
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Index
Project | Stars | |
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1 | FastNoise | 2,561 |
2 | Noisy-Nodes | 402 |
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