vuizvui

Nix(OS) expressions used by the OpenLab and its members (by openlab-aux)

Vuizvui Alternatives

Similar projects and alternatives to vuizvui

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better vuizvui alternative or higher similarity.

vuizvui reviews and mentions

Posts with mentions or reviews of vuizvui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-16.
  • $Home, Not So Sweet $Home
    7 projects | news.ycombinator.com | 16 Aug 2023
    For games, I think it's even worse on GNU/Linux systems, since most game developers mainly target Windows and sometimes completely ignore conventions for other platforms (possibly since some game engines have that "Build for Linux" button).

    This also applies to game engines and their own conventions. For example Unity has Application::persistentDataPath[1], which uses $XDG_CONFIG_HOME (still a bit meh, since I wouldn't treat savefiles as "config", but at least some convention). However, some games tend to write those into Application::dataPath[1] (or even other random directories they see fit), which is supposed to be read-only and could possibly be outside of $HOME.

    Fortunately the single one advantage of antivirus software out there seems to be that the above seems to break with some AV, so developers either tell their players to disable AV or they simply fix the issue. I made countless bug reports on this issue and so far it exclusively got fixed because of AV, so I'm using that as an argument for future reports.

    While at least most of the Unity games I've packaged seem to adhere to these conventions, other games and game engines are a mixed bag and I've seen games dumping their stuff into $PWD to games writing to Windows paths (eg. /home/foo/SomeVendor\Somegame).

    Patching these games is also very tedious, since some of them tend to get updates, so patching needs to be done in a way to be forward-compatible.

    For example here is a patcher I wrote to get Factorio to adhere to XDG:

    https://github.com/openlab-aux/vuizvui/blob/4690494feee20a62...

    Here is an example for patching a Unity3d game that writes to Application::dataPath:

    https://github.com/openlab-aux/vuizvui/blob/4690494feee20a62...

    [1]: https://docs.unity3d.com/ScriptReference/Application-persist...

    [2]: https://docs.unity3d.com/ScriptReference/Application-dataPat...

  • Firefox 66 to block automatically playing audible video and audio (2019)
    1 project | news.ycombinator.com | 20 Mar 2023
    This is actually very easy to patch: https://github.com/openlab-aux/vuizvui/blob/61b943d89b08959e...

    Essentially it's disabling gesture activation, so if you want to allow audio you need to do this explicitly. Note however, that whenever you directly visit a video file, audio will still play but this is very rarely the case.

Stats

Basic vuizvui repo stats
2
104
9.1
2 days ago

openlab-aux/vuizvui is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.

The primary programming language of vuizvui is Nix.


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