srctools

Modules for working with Valve's Source Engine file formats. (by TeamSpen210)

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  • Need help understanding VMFs
    1 project | /r/SourceEngine | 1 Nov 2021
    The way it works is that the vertexes in the file may not necessarily be any vertexes on the brush themselves (though hammer does seem to have them match). As you kinda guessed, the three points define a plane for each face. Edges and vertexes are then produced by intersecting all the planes with each other - 3 would define a point. This is why you can't have concave brushes and why there's the vertex drifting when saving weird geo. It's quite awkward to obtain vertexes, but it does allow very easy collision checking - simply check if your point is behind all the planes, and if so it's inside the brush. There's some more documentation on the VDC. If it helps, I have some mostly functional Python code here decoding out the vertexes of a brush.

Stats

Basic srctools repo stats
1
50
9.3
4 days ago

TeamSpen210/srctools is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of srctools is Python.

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