shockmac

System Shock (PowerMac version / Official GPL Release) (by NightDive-Studio)

Shockmac Alternatives

Similar projects and alternatives to shockmac

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better shockmac alternative or higher similarity.

shockmac reviews and mentions

Posts with mentions or reviews of shockmac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-22.
  • Wolfenstein 3D with a CGA Renderer
    4 projects | news.ycombinator.com | 22 Jan 2023
    Though the Ultima Underworld maps were made out of a 2D grid, the rendering was done using texture-mapped polygons - and not just that but they even used dithering for more light variations. While pretty much all objects were rendered as 2D sprites, there were a few 3D polygonal objects too.

    Wolf3D has a much more limited renderer - only walls are rendered, no lighting (the shaded side for walls is actually different textures) and the viewport is fixed at the middle of the walls for example. On the other hand Wolf3D was much faster and responsive and had a larger render window than UU.

    UU itself was not open sourced, however System Shock 1 which is based on the same engine was[0][1].

    [0] https://github.com/NightDive-Studio/shockmac

    [1] https://github.com/Interrupt/systemshock

  • System Shock and Chris Sawyer's Locomotion's native port/re-implementations added to Luxtorpeda for Steam
    1 project | /r/linux_gaming | 25 Jan 2021

Stats

Basic shockmac repo stats
2
1,433
0.0
almost 6 years ago

NightDive-Studio/shockmac is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.

The primary programming language of shockmac is C.

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