rle_konami

Tool for decompress and recompress graphics from games developed by KONAMI for NES using RLE algorithm. (by hansbonini)

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rle_konami reviews and mentions

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  • Working with NES Contra (US) tile data - Any tips with RLE compression?
    1 project | /r/romhacking | 3 Feb 2022
    I know I'm totally just replying my own post now, but I'm making progress! The guide I linked previously was extremely helpful, as well as doing some manual address testing with using Mesen and the PPU Memory Tools.I was able to get the following in YY-CHR after converting with RLE_Konami (I'm realizing now that Graveyard Duck may have been more for FDS games) and targeting the address: 0x00012b6b

Stats

Basic rle_konami repo stats
1
7
1.7
about 1 year ago

hansbonini/rle_konami is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of rle_konami is Python.


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