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UnityExplorer Alternatives
Similar projects and alternatives to UnityExplorer
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MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Galaxy-Swapper-v2
Revamp your Fortnite experience with our skin swapper designed for the latest version of Fortnite.
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FFXIV_Modding_Tool
FFXIV Modding Tool is the Cross-platform Commandline interface alternative for TexTools
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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RuntimeUnityEditor
In-game inspector and debugging tools for applications made with Unity3D game engine
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UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games. (by GTFO-Modding)
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Fragsurf-2
Fragsurf is an actively developed standalone game based on HL2 surf and bhop movement mechanics.
UnityExplorer reviews and mentions
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Unity Explorer Extension
I'm unsure if you're thinking of the mono features for Unity games, that come up when a unity game uses Mono (when CE is attached) or if you're referring to UnityExplorer
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[AINI Spoilers] Partially fixed debug menu in AITSF2
It only took 250+ days... Most of the stuff works, BG Viewer doesn't, Animation Viewer doesn't appear to have any code, EventViewer is mostly stripped, FlagViewer partially reimplented, motion folder is synthetically populated for BustShotViewer to work, Debug is jank. You still have to use something external like UnityExplorer (fork I used, iirc).
- Unity Explorer
- Unity Explorer 4.9.0 Inside PCBS
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Where to start to mod a game?
Download and copy over the universal mod: https://github.com/sinai-dev/UnityExplorer
- Unity Explorer gives you the equivalent of a browser's developer console in just about any Unity game
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Modding spells? Where are the spell Blueprints??
I tried using https://github.com/sinai-dev/UnityExplorer/
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Save editor?
First download from here: https://github.com/sinai-dev/UnityExplorer/releases/tag/3.1.7 it is: UnityExplorer.BepInEx.Mono.zip
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Stats
rainbowblood666/UnityExplorer is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of UnityExplorer is C#.
Popular Comparisons
- UnityExplorer VS MelonLoader
- UnityExplorer VS BepInEx
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- UnityExplorer VS FFXIV_Modding_Tool
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- UnityExplorer VS BepInEx.ConfigurationManager
- UnityExplorer VS two-forks-vr
- UnityExplorer VS RuntimeUnityEditor
- UnityExplorer VS HgPatcher
- UnityExplorer VS Fragsurf-2
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