[AINI Spoilers] Partially fixed debug menu in AITSF2

This page summarizes the projects mentioned and recommended in the original post on /r/aithesomniumfiles

Our great sponsors
  • InfluxDB - Collect and Analyze Billions of Data Points in Real Time
  • Mergify - Updating dependencies is time-consuming.
  • SonarLint - Clean code begins in your IDE with SonarLint
  • UnityExplorer

    An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games. (by rainbowblood666)

    It only took 250+ days... Most of the stuff works, BG Viewer doesn't, Animation Viewer doesn't appear to have any code, EventViewer is mostly stripped, FlagViewer partially reimplented, motion folder is synthetically populated for BustShotViewer to work, Debug is jank. You still have to use something external like UnityExplorer (fork I used, iirc).

  • UnityExplorer

    An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games. (by GTFO-Modding)

    It only took 250+ days... Most of the stuff works, BG Viewer doesn't, Animation Viewer doesn't appear to have any code, EventViewer is mostly stripped, FlagViewer partially reimplented, motion folder is synthetically populated for BustShotViewer to work, Debug is jank. You still have to use something external like UnityExplorer (fork I used, iirc).

  • InfluxDB

    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • aitsf2fix-bepinex

    GH repo (BepInEx Bleeding Edge plugin) | Low quality playlist with older videos

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts