protoargs

Code generated C++11/Python/Rust/Go command line arguments parser, based on protobuf configuration (by ashlander)

Protoargs Alternatives

Similar projects and alternatives to protoargs

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better protoargs alternative or higher similarity.

protoargs reviews and mentions

Posts with mentions or reviews of protoargs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-21.
  • Protoargs: configuration based arguments parsing
    1 project | /r/golang | 25 Aug 2022
    Go implementation page (how to use in golang) https://github.com/ashlander/protoargs/tree/AZ_golang/doc/go
  • Question: Custom argument parsing with flag ?
    4 projects | /r/golang | 21 Aug 2022
    More info on how that will look like - https://github.com/ashlander/protoargs May be that would be of interest for you too
  • Configuration based arguments parser on Rust
    1 project | /r/rust | 4 May 2022
    Documentation https://github.com/ashlander/protoargs/tree/AZ_rust
  • Configuration based arguments parsing
    1 project | /r/Python | 15 Sep 2021
    Protoargs script uses arguments parser which is generated by itself. This is the configuration for protoargs script and code generated arguments parser.
  • Configuration based argument parsing
    3 projects | /r/cpp | 8 Sep 2021
    That's how protoargs project appeared. Which converts special protobuf configuration into a ready-to-use arguments parser. And I do use it a lot in my projects. The best example was to use it in multiple commands CLI , e.g. you can implement your own "git init/clone/commit/..." easily. And protobuf allows preserving compatibility between versions. Recently I have used it inside gamedev project with a potentially huge number of commands, and now it takes me 5-10 min for new command to be added, and ~0 min to add new arguments to existing command and start using them in the code.
  • My Gamedev Yak Shaving. Part 3. Yarn Spinner and custom commands parsing?
    1 project | /r/gamedev | 1 Sep 2021
    I have added the project to github, so anyone could use it, called protoargs . It supports C++ and Python, but there are plans to add more programming languages, so to make arguments parsing you would need only learn how to create a configuration. When I will have enough karma points I would make a post in the opensource subreddit.
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    workos.com | 25 Apr 2024
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Stats

Basic protoargs repo stats
7
7
1.3
about 1 year ago

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