plane-split

Plane splitting with euclid (by servo)

Plane-split Alternatives

Similar projects and alternatives to plane-split

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better plane-split alternative or higher similarity.

plane-split reviews and mentions

Posts with mentions or reviews of plane-split. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-21.
  • The Genius of Binary Space Partitioning in Doom
    4 projects | news.ycombinator.com | 21 Nov 2022
    > None of these techniques is relevant anymore given that all the hardware has Z buffers

    Not true if you consider transparent objects. Rendering with order-independent transparency is still a hot topic without a clearly winning solution on GPU.

    Web browsers have lots of semi-transparent rectangles, which can be transformed under "preserve3d" context. This is a classic case of effective BSP that is actual. (background: implementing BSP in WebRender a few years ago).

    https://github.com/servo/plane-split

Stats

Basic plane-split repo stats
1
9
1.5
about 2 months ago

servo/plane-split is an open source project licensed under Mozilla Public License 2.0 which is an OSI approved license.

The primary programming language of plane-split is Rust.

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