nuts

Nuts is a Rust library that offers a simple publish-subscribe API, featuring decoupled creation of the publisher and the subscriber. (by jakmeier)

Nuts Alternatives

Similar projects and alternatives to nuts based on common topics and language

  • alacritty

    A cross-platform, OpenGL terminal emulator.

  • deno

    448 nuts VS deno

    A modern runtime for JavaScript and TypeScript.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • tauri

    470 nuts VS tauri

    Build smaller, faster, and more secure desktop applications with a web frontend.

  • rust

    2,683 nuts VS rust

    Empowering everyone to build reliable and efficient software.

  • iceoryx2

    Eclipse iceoryx2™ - true zero-copy inter-process-communication in pure Rust

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better nuts alternative or higher similarity.

nuts reviews and mentions

Posts with mentions or reviews of nuts. We have used some of these posts to build our list of alternatives and similar projects.
  • Multi-thread pub/sub crate
    1 project | /r/rust | 26 Jan 2023
    I'm looking to use multi-threaded pub/sub in an embedded project. Nuts works well for pub/sub but can anyone give some guidance on how to do pub/sub in a multi-threaded way? I'm guessing I need to use channels.
  • Advice for linking HTML button presses to a game with an ECS architecture
    1 project | /r/rust_gamedev | 21 Mar 2021
    The first approach is still a bit hairy. Each callback has to load data from TLS and then also find the entity component of interest within the global state. Both can be managed but might be painful to do in every callback. As a TLS abstraction, I actually went all-in with my experimentation and created a separate crate. It dispatches arbitrary closures and loads the closure's arguments from TLS as needed. But that's a rather extreme approach and requires you to structure the game largely around that crate.

Stats

Basic nuts repo stats
2
64
0.0
almost 3 years ago

The primary programming language of nuts is Rust.


Sponsored
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com