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localtls reviews and mentions
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Real-Time Video Processing with WebCodecs and Streams
Here we are again, locking useful features behind HTTPS :)
Background: I have been working on a software that creates and streams extra virtual displays via the local network (like Duet Display or Apple's sidecar), and the easiest way to get started for everyone is to stream to a web browser.
WebRTC is kinda easy to implement thanks to webrtc-rs, but has unacceptable latency as I do not have control over whether or when exactly a frame is rendered (I need to be able to drop outdated frames). This API has the potential to do exactly what I want, but:
* It is not possible to connect to a local server if the viewer page is served via HTTPS, as the local server won't have HTTPS.
* It is possible to generate CAs and certificates locally and instruct users to install them, but I don't think that anyone out there will like this solution.
* We have WebTransport that might be able to do this, but it is an overly complex technology that uses HTTP/3 (plus no support on anything but Chromium), and tools like localtls[1] that requires internet connection and my own domain (I would really want this tool to be able to run completely offline).
Modern web APIs are kinda useless when you don't have internet, but the ship has sailed.
[1] https://github.com/Corollarium/localtls
Stats
Corollarium/localtls is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of localtls is Python.
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