performance-improvements

A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith (by immersive-web)

Performance-improvements Alternatives

Similar projects and alternatives to performance-improvements based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better performance-improvements alternative or higher similarity.

performance-improvements reviews and mentions

Posts with mentions or reviews of performance-improvements. We have used some of these posts to build our list of alternatives and similar projects.
  • No hidden area mesh optimization in WebXR?
    1 project | /r/WebXR | 24 Feb 2021
    This was brought up on the WebXR GitHub nearly 2 years ago, the dev responded by saying fixed foveated rendering does the same thing. Except it doesn't and is currently only supported by specific Oculus headsets.

Stats

Basic performance-improvements repo stats
1
2
0.0
over 3 years ago

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