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Grpc-dotnet Alternatives
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SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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grpc-dotnet reviews and mentions
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Fury: 170x faster than JDK, fast serialization powered by JIT and Zero-copy
Given it's a binary serialization framework, it should not be too difficult, because the domain is well-explored and numerous libraries exist in C# which address same goals that Fury does.
More popular/newer examples are https://github.com/Cysharp/MemoryPack (which is similar to Fury with its own spec, C#-code first schema), https://github.com/MessagePack-CSharp/MessagePack-CSharp or even gRPC / Protobuf tooling https://github.com/grpc/grpc-dotnet
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Unity alternatives for an online mobile card game?
And I used Unity because I wanted a tool/engine that I can use to build the game for multiple platforms at once, however, after a while I realized that the game is really simple and I'm not utilizing Unity. Actually, it was quite the opposite, the performance of the game (when it comes to simple animations like drag and drop) was not that good, the size was large, and some tools like gRPC-net are not maintained anymore for Unity.
- How to validate incoming gRPC requests?
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Needing help: How are front-end folks setting up build processes with .NET?
You can refer to this grpc spa example. It also demonstrates how to use grpc instead of restful API to communicate with dotnet backends.
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grpc/grpc-dotnet is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of grpc-dotnet is C#.
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