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gdb-dashboard reviews and mentions
- Cyrus-and/GDB-dashboard: Modular visual interface for GDB in Python
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Everything You Never Wanted to Know About CMake (Redux)
Disclaimer: I'm making a competing build system.
I won't tell you specific build systems, but I will tell you what to look for.
Look for power. Unlimited power. [1]
Usually, this means a few things:
1. The build system uses a general-purpose language, even if the language needs features to be added.
2. The build system does not reduce the power of the general-purpose language. For example, say it starts with Python but prohibits recursion. In that case, you know it is not unlimited power. Looking at you, Starlark.
3. The build can be dynamically changed, i.e., the build is not statically determined before it even begins.
4. Each task has unlimited power. This means that the task can use a general-purpose language, not just run external processes.
5. And there has to be some thought put it in user experience.
Why are these important? Well, let's look at why with CMake, which fails all of them.
For #1, CMake's language started as a limited language for enumerating lists. (Hence, CMakeLists.txt is the file name.) And yet, it's grown to be as general-purpose as possible. Why? Because when you need an if statement, nothing else will do, and when you need a loop, nothing else will do.
And that brings us to #2: if CMake's language started limited, are there still places where it's limited? I argue yes, and I point to the article where it says that your couldn't dynamically call functions until recently. There are probably other places.
For #3, CMake's whole model precludes it. CMake generates the build upfront then expects another build system to actually execute it. There is no changing the build without regenerating it. (And even then, CMake did a poor job until the addition of `--fresh`.) A fully dynamic build should be able to add targets and make others targets depend on those new targets dynamically, among other things.
For #4, obviously CMake limits what tasks can do because Ninja and Make limit tasks to running commands.
As another example, to implement a LaTeX target, you technically need a while loop to iterate until a fixed point. To do that with Make and Ninja, you have to jump through hoops or use an external script that may not work on all platforms.
CMake obviously fails #5, and to see how much other build systems fail it, just look for comments pouring hate on those build systems. CMake fails the most, but I haven't seen one that passes yet.
As an example, CMake barely got a debugger. Wow! Cool! It's been 20 years! My build system will have a debugger in public release #2 (one after the MVP) that will be capable of outputting to multiple TTY's like gdb-dashboard. [2] They should have had this years ago!
Should other comments suggest specific build systems, like the one that suggested Bazel, judge them by this list. Some will be better than others. None will pass everything, IMO, which is why I'm making my own.
[1]: https://youtube.com/watch?v=Sg14jNbBb-8
[2]: https://github.com/cyrus-and/gdb-dashboard
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VSCode -> VIM, but how do I accomplish the other IDE tasks?
To debug, termdebug is built in to vim and supports a front end to gdb. In combination with gdb-dashboard this gives a reasonably good debugging experience
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Are there any cpu emulators that could help me learn i386 assembly?
https://github.com/cyrus-and/gdb-dashboard, https://github.com/cyrus-and/gdb-dashboard/wiki
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Usage of GDB over command line
You can use the Python API to GDB to get really fancy TUIs like this: https://github.com/cyrus-and/gdb-dashboard
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Debugging with GDB
Try GDB Dashboard, it makes gdb much easier to use:
https://github.com/cyrus-and/gdb-dashboard
There's also Voltron which works with both gdb and lldb (amongst others):
https://github.com/snare/voltron
I can't believe no one has mentioned `gdb-dashboard` [1] yet! I use it extensively. [2]
Beyond that, I have recently learned how to write custom pretty printers for GDB. This saves a lot of screen space. I should probably update [2] soon with those new techniques.
GDB is powerful, useful, and after getting my start in IDE debuggers, including Visual Studio, I struggle whenever I have to go back.
[1]: https://github.com/cyrus-and/gdb-dashboard
[2]: https://gavinhoward.com/2020/12/my-development-environment-a...
- Gdb-dashboard: a better TUI for gdb
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How do I "replicate" an IDE like the Keil uVision or the TI CCS using Visual Studio Code?
Debugging: Learn gdb. You can use it for assembly. You can use it for C on a MCU. You can use it for Go on a Linux system. It’s ubiquitous, versatile, and worth understanding. You can pretty-print the output with something like this to help you out at first. There are 2 things you need, however: on chip debugger and a debug probe (though you don’t need an expensive one). Effectively, you talk to GDB, GDB talks to the server exposed by OCD, OCD knows the debug probe protocol, and the debug probe can use the MCU debug peripheral via SWD or JTAG to get those details.
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Using gdb to be productive
I use gdb because I'm usually in the terminal. I don't think terminal it's any faster though. This is a nice addition to boring old terminal gdb.
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A note from our sponsor - InfluxDB
www.influxdata.com | 26 Apr 2024
Stats
cyrus-and/gdb-dashboard is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of gdb-dashboard is Python.
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