Dodge-mod Alternatives
Similar projects and alternatives to dodge-mod based on common topics and language
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AOEMods.Essence
C# library and tools for working with Age of Empire 4's Essence engine (.sga, .rrtex, .rrgeom, .rgd currently)
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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AOE4-TSTL
Discontinued Very experimental project to allow writing TypeScript for Age of Empires 4 modding using TypeScriptToLua
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tabnine-vscode
Visual Studio Code client for Tabnine. https://marketplace.visualstudio.com/items?itemName=TabNine.tabnine-vscode
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better dodge-mod alternative or higher similarity.
dodge-mod reviews and mentions
Posts with mentions or reviews of dodge-mod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-29.
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Dear modders, what are the strenghts and limitations of the editor?
I'm working on TypeScript support. This already works (see here https://github.com/aoemods/dodge-mod) but the scardocs are missing return types for the functions. I saw that for CoH2 the return types were present (https://cm2.network/ScarDoc/) so it'd be nice if we could get them for AoE4 too as the type definitions for TypeScript could then be auto-generated too (right now I have most return types as any).
Stats
Basic dodge-mod repo stats
1
5
0.0
about 2 years ago
The primary programming language of dodge-mod is TypeScript.
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