bigfoot-sim

Accelerated Bigfoot simulator (by LegionMammal978)

Bigfoot-sim Alternatives

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better bigfoot-sim alternative or higher similarity.

bigfoot-sim reviews and mentions

Posts with mentions or reviews of bigfoot-sim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-03.
  • How hard can generating 1024-bit primes be?
    4 projects | news.ycombinator.com | 3 May 2024
    Nice article! I've also rolled some of my own bigint code recently (for earlier versions of [0]), and I can recall how frustrating it was to translate high-level descriptions in math papers into actual operations.

    I do have a small quibble, though:

    > At this point, the BigInt is using base-(2^64-1) or base-18446744073709551615 () and it only needs 16 "digits" to represent a number that uses 309 digits in base-10!

    If you use the full range of a u64, then your number will be in base 2^64, with each word ranging from 0 to 2^64-1, in the same way that base-10 digits range from 0 to 9.

    [0] https://github.com/LegionMammal978/bigfoot-sim

Stats

Basic bigfoot-sim repo stats
1
0
5.3
5 months ago

The primary programming language of bigfoot-sim is Rust.


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